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MM2 Lights Research!

Posted: Tue May 23, 2017 1:49 pm
by The_Most_Wanted
Actually, I did some lights research on unused lights objects from MM1, and yes, they are working in MM2. I just found their addresses which tell them to work by replacing the old code with new one (the address of the object).
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I'm gonna post a video later if they work in right place.

Posted: Tue May 23, 2017 4:38 pm
by COOLGUY200
Great work! Looking forward on seeing progress on this. We've been wanting this for some time :)

Posted: Tue May 23, 2017 10:39 pm
by Franch88
So, you found a way to use the HLIGHT and SIREN objects used in MM1, and not in MM2. Very nice work! :wink:
However, I find those headlights too much flat and ugly to see, but anyway, the using of its object can have some other interesting ways.

Posted: Wed May 24, 2017 3:13 am
by carfan1061
I agree with Franch about the headlights being too flat. :|
The sirens look like opaque coloured balls interesting. :scratchchin:

Posted: Thu May 25, 2017 3:52 pm
by The_Most_Wanted
Here I was testing the signal lights! :)

Posted: Thu May 25, 2017 7:53 pm
by carfan1061
Awsome. :D I've been waiting for this for ages. Just one thing, can you make it an EXE and not a Trainer (I'm not sure that makes sence), what I mean is, at the archive there's a 3+ cops Trainer and here there's a light trainer(made by you), for some reason they don't work for me, :( but this EXE made by Diatosta works beautifully :)

Posted: Thu May 25, 2017 9:44 pm
by Franch88
That's impressive, very nice work. :) At this point, it's necessary to make a trainer that allows to manually toggle on an off the left and the right signal lights. Of course, the player car in use must have those objects, but this means that there's none for now...

Posted: Fri May 26, 2017 6:44 pm
by The_Most_Wanted
The Signal Lights are fixed now and I was testing it by a trainer.

Posted: Fri May 26, 2017 10:54 pm
by Franch88
That's great, very nice work! :D

Posted: Sat May 27, 2017 11:34 am
by sajmon14
Awesome! :D

Posted: Fri Jun 09, 2017 3:29 am
by The_Most_Wanted
Here I was testing the SIREN objects.


EDIT:

This function is gonna be added to the lights trainer and the Hotkey will be "Enter" Key, I'm going to disable the default glowballs. The lights blending are fixed for both vehicles BTW!
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Posted: Fri Jun 09, 2017 8:14 pm
by Franch88
The MM1 style siren lights look very good. ;)

Would be interesting have both the kinds always to work, so to use the MM1 style ones for additional flashing lights effects on the car body, keeping the MM2 style ones as normal lightbar glows.
To permanently hide the default MM2 style siren lights on a car is enough to assign to their objects a colored material with an RGB value of 1 for all the three colors.
What's really good to implement is the switching off of the only flashing lights having the siren sound still working, and you've succeeded to do this, but, it has to switch off also the flashing headlights.

Posted: Fri Jun 09, 2017 8:32 pm
by carfan1061
Very nice, are you also going to convert headlights from MM1, they look awesome!

Posted: Mon Jun 12, 2017 4:56 pm
by The_Most_Wanted
MM1 Style!
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The MM1 style siren lights look very good. :Wink:

Would be interesting have both the kinds always to work, so to use the MM1 style ones for additional flashing lights effects on the car body, keeping the MM2 style ones as normal lightbar glows.
To permanently hide the default MM2 style siren lights on a car is enough to assign to their objects a colored material with an RGB value of 1 for all the three colors.
What's really good to implement is the switching off of the only flashing lights having the siren sound still working, and you've succeeded to do this, but, it has to switch off also the flashing headlights.
Yeah I'm gonna mix between MM1 and MM2 styles.
Very nice, are you also going to convert headlights from MM1, they look awesome!
Yep I can do this with HLIGHT function.

Posted: Mon Jun 12, 2017 9:06 pm
by Franch88
Very nice work. :)
Very nice, are you also going to convert headlights from MM1, they look awesome!
Yep I can do this with HLIGHT function.
Maybe Carfan meant to get also that conic light beam projection. I never really liked that effect, it's ugly to see.