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How to load .tex format in Paint.Net?

Posted: Thu Sep 07, 2017 6:18 am
by Seahawk
How to load .tex format in Paint.Net?

Posted: Thu Sep 07, 2017 8:55 pm
by Franch88
Surely that isn't possible, as Paint.Net doesn't support the TEX file format natively and neither though plugins. The best thing to do is to convert it in TGA format, which is supported by that program. Use Tex Manager to do the conversion, and successively, convert the TGA back to TEX.

Posted: Fri Sep 08, 2017 3:14 am
by aaro4130
Through a plugin that was released a while back (made by me)

https://cdn.discordapp.com/attachments/ ... 07/TEX.dll

Put in your FileTypes folder in Paint.NET. I think it supports MC tex formats as well.

(this only loads, no saving)

Posted: Fri Sep 08, 2017 7:11 am
by Seahawk
VIRUS!
Image

Posted: Fri Sep 08, 2017 10:12 am
by Jeremiahjobling
It's not a virus. That's a false positive, in other words browsers are wary of homemade software you download off the internet (they're just over protective that way).

Posted: Fri Sep 08, 2017 10:22 am
by aaro4130
VIRUS!
Just because it says it CAN be harmful, doesn't mean it IS harmful...

Posted: Fri Sep 08, 2017 10:26 am
by Seahawk
Now its installed successfully and working. :)

Posted: Fri Sep 08, 2017 9:16 pm
by Franch88
I couldn't remember that Aaro made one, also because I don't use Paint.Net, here's the topic. You showed a message box about save in TEX format, so, you implemented it, Aaro. :wink:
Anyway, come on... How can you really believe that the file is a virus? The file made by the same person who linked it to you? Don't you trust him? The message just says that it can harm your computer (nothing tagged it as virus...), just because it's not a so known file, and then it's a message of Chrome browser, it isn't neither of your antivirus, assuming that you're using one... I find your behavior pretty impolite towards Aaro... :roll:

Posted: Sat Sep 09, 2017 5:56 am
by Seahawk
Not impolite, but I am very noob at such things which include computers and have just now known the basics of ZM and MM2.