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Posted: Sun Aug 17, 2014 1:37 pm
by Kunal2045
Update:


As requested, German Polizei livery is done.
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Any more liveries that you guys want to see on the Countach? Post them below.

Showcase is done, apart from doing more liveries, only adding the AI copmod stuff is left to do. Thanks for the comments y'all!

Posted: Sun Aug 17, 2014 2:59 pm
by StanOfGB
Well then it could use an Italian livery, no? :wink:

Posted: Sun Aug 17, 2014 3:03 pm
by aaro4130
Should've showed if off in Nedustadt :P. (I think that's what it is called)

Posted: Mon Aug 18, 2014 1:55 pm
by Kunal2045
@Aaron: I could've and I was thinking about it. But meh. :P




Update:


Polizia Italiana livery is done, and I think it fits well. Pics below.
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Default Chicago AI cops have been replaced.

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However, replacing default AI cops gave me a different outcome than I thought. The AI cops are spawned with random liveries and not the first, primary livery (So far it happens in SF, London and in Chicago). And I notice that its because this car has multiple liveries. Does anyone know why?
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Posted: Mon Aug 18, 2014 2:31 pm
by StanOfGB
Awesome! It was the most necessary livery :wink:

Not exactly sure why the multiple liveries show up for the cop mod (aaron probably will know), but if it turns out each city would require separate cop mods in order to keep the livery consistent, then instead you could make 4 separate mod for SF, NY, Chi, and London and another drivable version which contains all the liveries you made.

Posted: Mon Aug 18, 2014 4:46 pm
by Porsche911man
This happens with all cop car mods when there's multiple paintjobs involved with the model.The only way around this is creating a model separately with a livery specifically for that city.Example:Another Lamborghini Countach that's not a playable car that has the SFPD livery specifically for the San Francisco track.

Posted: Mon Aug 18, 2014 11:52 pm
by Franch88
Cool extra liveries, very nice work. :)

Kunal discussed with me in PM about that issue. Unfortunately it's not possible from no file set a specific paintjob to use for the AI police of a city. It seems to be hardcoded in the game concerning the use of the second paintjob of the Ford Mustang GT Cruised with London's AI police.

Posted: Tue Aug 19, 2014 6:21 am
by Silent1Unknown
Indeed, the Polizia livery looks the best and was needed most. Good job on it. ;)

Posted: Tue Aug 19, 2014 12:35 pm
by KingAndy
Cool police liveries!

Posted: Wed Aug 20, 2014 9:43 am
by Kunal2045
Update:

The Countach now has appropriate liveries for each cities. Thanks for the help dudes!


Chicago

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London

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San Francisco

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Looking good ay?

Now I just have to figure out why the AI cops' sirens ain't working... :stress: -.-

Posted: Wed Aug 20, 2014 11:59 am
by Pujan
Looks Nice 8)

Posted: Wed Aug 20, 2014 1:42 pm
by StanOfGB
Awesome work. Did you run the bat file in the directory?

Posted: Wed Aug 20, 2014 2:27 pm
by e-cobra
Cool! :cool3:

Posted: Wed Aug 20, 2014 9:38 pm
by Franch88
Very nice, and great screenshots, too. :wink:
Did you run the bat file in the directory?
As seems, that's something related with a pirated copy release of the game. The setup.bat file isn't native of the game. In this topic, this was discussed more.

Posted: Fri Aug 22, 2014 11:05 am
by Kunal2045
Thanks guys. About the bat file, I don't see it in the directory, as I have a legal copy of MM2.

Well I managed to fix the siren problem. :borracho: Apparently it was a case-sensitive issue between the basenames for these in the addonvehtypes file and the .pkg... (like "thIS" and "this")... Totally forgot about this.


Expect the release hopefully this weekend! Just gotta add one more livery and few general itsy-bitsy fixes.