Kunal2045's Conversions!

Lamborghini Sesto Elemento Police now Released!

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hastantyo
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Postby hastantyo » Wed Sep 01, 2010 10:22 am

Nice work mate! And congratulations! :D
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Postby sajmon14 » Wed Sep 01, 2010 1:02 pm

Nice

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Postby Zac4084 » Wed Sep 01, 2010 10:46 pm

Congrats on your first, hope to try it soon.
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Kunal2045
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Postby Kunal2045 » Thu Sep 02, 2010 9:42 am

:!::arrow:THE VEHICLE IS NOW UPLOADED! :!:

Well...an hour ago it was, (sorry) BUT!

Soon its ready to be available on this site. Franch just needs to publish and thats it!

Really, thank you all for supporting me with my first conversion, and I really appreciate it. :D
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Postby zoot » Thu Sep 02, 2010 9:09 pm

Cool! I'll download it soon! :D;)
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Postby matt1314 » Fri Sep 03, 2010 7:47 pm

Great first car release, going to try it.
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Kunal2045
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Postby Kunal2045 » Sat Sep 04, 2010 2:13 am

I have now started my second conversion in progress. It is Hunter Cavalry, original from Burnout Paradise, converted to San Andreas somehow. Anyway, this car has 13599 Polygons for BODY, and 899 polygons for each four wheels

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The model and texture is finished,
Just need to work on the sounds, or find one...The dashboard maybe not..

Plus, here are some features in this vehicle:

New model = Yes
3D interiors = Yes
3D wheels = Yes
Driver model = No
New textures = Yes
Dashboard = No
Damages = Yes =========== No damage textures or detachable parts
New tuning: Yes
New sounds: Will be
Number of colors: 6; With names.

Hope you like this baby! :D
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Postby Zac4084 » Sat Sep 04, 2010 2:15 am

That's a great looking car. Looks like some normal problems.

Great work on your first car too.
Last edited by Zac4084 on Sat Sep 04, 2010 2:21 am, edited 1 time in total.
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Postby Franch88 » Sat Sep 04, 2010 2:18 am

Nice car, in Burnout Paradise there are other nice ones. Ok the model, but yes, there are some normals problems.

BTW, nice work on your first car release. :wink:
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Postby Triple_X » Sat Sep 04, 2010 2:20 am

nice car but there are some problems with the front lights i mean they are brown :? and why no driver such a low poly car like this needs a 3D driver

and make the badge texture material in material editor (E) glowing cuz some of the badges has white squares
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Postby matt1314 » Sat Sep 04, 2010 11:46 am

Looks pretty nice, finally a car from BP. For the dash I would suggest one from an old Pontiac GTO, because this Cavalry is a mix of a GTO and a Mustang Fastback (or Boss, Shelby etc.).
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Kunal2045
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Postby Kunal2045 » Sat Sep 04, 2010 11:19 pm

@Triple X: Fixed that into a different one.:D I know I hated it too.
Looks pretty nice, finally a car from BP. For the dash I would suggest one from an old Pontiac GTO, because this Cavalry is a mix of a GTO and a Mustang Fastback (or Boss, Shelby etc.).
How about a normal Mustang Fastback? Will that be alright? Like the one from Riva's 1967 GTO.
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hastantyo
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Postby hastantyo » Sun Sep 05, 2010 12:53 pm

Nice one! :D I suggest you should fix some normals on there, for giving nice curves on the mesh, also reflections work in game. :wink:
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Postby agustin26 » Fri Sep 10, 2010 8:33 pm

i Did A Dash for this car and did some fixes to sounds and reflections
btw kunal watch your pm's :wink:
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Kunal2045
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Postby Kunal2045 » Sat Sep 11, 2010 12:11 am

i Did A Dash for this car and did some fixes to sounds and reflections
btw kunal watch your pm's :wink:
I checked it. ;)

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Just to let you guys know this vehicle has a dashboard, made by agustin26. THANKS DUDE!

AND HERE ARE SOME SHOTS OF THE HUNTER CAVALRY!

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THE REAR LIGHTS ARE NOW 'LED'

Light off:

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Light On:

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