Search found 296 matches

by Doof4294967296
Tue Nov 10, 2015 8:01 am
Forum: General
Topic: Dreams and nightmare about mm series
Replies: 27
Views: 3660

He didn't, he re-coded the whole game. Check it out here.
That's nice! Hope it's done as soon as possible. :)
by Doof4294967296
Mon Nov 09, 2015 10:17 am
Forum: General
Topic: Dreams and nightmare about mm series
Replies: 27
Views: 3660

Never as a mod, however. :P But if Aaro4130 ever finishes MMClone, you'll surely have those features included, dynamic shadows are already a feature of his work. ;) That's a great job for Aaro4130. Hope it will be finished soon. :) And wait, where did he get the game's source code? I'm just curious...
by Doof4294967296
Sat Nov 07, 2015 12:39 pm
Forum: Computer & Tech
Topic: Did you know that you can put 24mins of mp3 in a FloppyDisk?
Replies: 3
Views: 4635

Wasn't expecting that's possible get .mp3 files with a such low bitrate. A 3.5 inches floppy disk, the latest used and most diffused ones, is capable of 1.44 MB.
Some 3
by Doof4294967296
Sat Nov 07, 2015 12:32 pm
Forum: General
Topic: Dreams and nightmare about mm series
Replies: 27
Views: 3660

Funny isn't it, the way it happens. Feels more like that Christopher Nolan movie, the theory that we don't remember the reason why/how we got into that place. Probably you moved or got restless at the time of finishing the dream race, and that's the reason the car bounced. *just spitballing* I had ...
by Doof4294967296
Fri Nov 06, 2015 12:45 pm
Forum: General
Topic: Dreams and nightmare about mm series
Replies: 27
Views: 3660

I had a dream about MM2 has dynamic shadows and exploding cars when they get wrecked. lol, it was like the mixture of the two games I played last night MM2 and GTA SA. When I woke up it's just 3:30 in the morning. Now I'm here in front of my PC. :lol: I already get out of bed at 2, but I decided to ...
by Doof4294967296
Fri Nov 06, 2015 11:46 am
Forum: Computer & Tech
Topic: Did you know that you can put 24mins of mp3 in a FloppyDisk?
Replies: 3
Views: 4635

Did you know that you can put 24mins of mp3 in a FloppyDisk?

Well I know that you all don't use this obsolete storage device, but here's some facts. Did you know that you can put 24 minutes of crappy 8 kbps mp3 media? The audio doesn't sound that good, but atleast you can still understand the lyrics of the song. Sounds are encoded at 8000 Hz samples per secon...
by Doof4294967296
Thu Nov 05, 2015 10:58 am
Forum: Midtown Madness General
Topic: Who else here plays MM2 in 32-bit color mode?
Replies: 9
Views: 1262

Unfortunately, If you use 32-bit textures you will see the texture in-game with lower color depth since the alpha channel takes place of it.
Wut. The game either compresses it to RGB5551 or RGB565. It doesn't lower it because of an alpha channel.
I see your point
by Doof4294967296
Sat Oct 31, 2015 6:56 am
Forum: Midtown Madness General
Topic: Who else here plays MM2 in 32-bit color mode?
Replies: 9
Views: 1262

Unfortunately, If you use 32-bit textures you will see the texture in-game with lower color depth since the alpha channel takes place of it.
by Doof4294967296
Fri Oct 30, 2015 6:37 am
Forum: Midtown Madness General
Topic: Who else here plays MM2 in 32-bit color mode?
Replies: 9
Views: 1262

Everything is still 16 bit ingame. even at 32 bit color depth.
I know. The textures ARE still in 16 bit format, well atlease the shading is smoother when it comes to the vehicle reflection and the cop's siren lights.
by Doof4294967296
Sun Oct 25, 2015 12:04 pm
Forum: Midtown Madness General
Topic: Who else here plays MM2 in 32-bit color mode?
Replies: 9
Views: 1262

Who else here plays MM2 in 32-bit color mode?

I play MM2 in 32-bit color depth. Believe it or not, it's true, all you need is a hex editing program for the gfxconf.cfg in the game directory. Yes MM2 runs perfectly in 32-bit. But one thing, it doesn't work on 640x480 resolution since it's the game's native resolution. So I play it in 720x540 or ...
by Doof4294967296
Thu Oct 22, 2015 2:11 am
Forum: Midtown Madness Cars
Topic: Why can't I open my car model in MM2VehicleViewer?
Replies: 4
Views: 705

So I tried to pack it with the default zipper, It worked! Thanks now I know. The archive has only 521 kb in size but when I repacked it, It has 571 kb. BTW, is there any program that can directly archive for MM2? It takes more time for me to use the default zipper. :)
by Doof4294967296
Wed Oct 21, 2015 10:39 am
Forum: Midtown Madness Cars
Topic: Why can't I open my car model in MM2VehicleViewer?
Replies: 4
Views: 705

Why can't I open my car model in MM2VehicleViewer?

Well, that's weird?! the car worked perfectly in the game but in the program called MM2VehicleViewer, has an error saying "Stream read error"!!!!!!!!!!!!!!!!!!! WTF?! Did I do something wrong? And should I care about it or not? :?
by Doof4294967296
Wed Oct 21, 2015 10:33 am
Forum: Midtown Madness Tracks
Topic: How long will it take for me to go to the edge of speedtrack
Replies: 7
Views: 1037

5 hours? that's a long very long time. You could just die of boredom reaching the other edge. And wait, is there such thing as sp_wall? what does that props looks like?
by Doof4294967296
Mon Oct 19, 2015 6:07 am
Forum: Midtown Madness Tracks
Topic: How long will it take for me to go to the edge of speedtrack
Replies: 7
Views: 1037

How long will it take for me to go to the edge of speedtrack

I wonder how long will it it take for me to reach the other side of the map via IRTpanozNOS? Had anyone tried this before? :roll:
by Doof4294967296
Wed Sep 09, 2015 7:49 am
Forum: Midtown Madness General
Topic:
Replies: 8
Views: 1107

So It's only found nearby coordinates 0, 0, 0 (point of origin)? I was in that postion when I first noticed it in SF. The game looks unfinished in that case though. :?