Search found 1629 matches

by e-cobra
Wed Oct 21, 2015 7:24 pm
Forum: Midtown Madness Tracks
Topic: How long will it take for me to go to the edge of speedtrack
Replies: 7
Views: 1014

Is there a wall at the end of the track? And anyway, wouldn't a Panoz fall off the sides of the track if not actively controlled? :o
by e-cobra
Wed Oct 21, 2015 8:35 am
Forum: Midtown Madness Car Projects
Topic: Sajmon's scratch projects
Replies: 530
Views: 62869

Good work. :D
by e-cobra
Sun Oct 11, 2015 6:52 am
Forum: Midtown Madness Car Projects
Topic: Sajmon's scratch projects
Replies: 530
Views: 62869

That's an awesome dashboard for an incredible car! :)
by e-cobra
Mon Oct 05, 2015 3:11 pm
Forum: General
Topic: Sajmon's Birthday
Replies: 64
Views: 18431

Happy birthday Sajmon and BIGzee, :) though I'm saying this a couple of days later. :D
by e-cobra
Mon Sep 28, 2015 5:26 pm
Forum: Midtown Madness Car Projects
Topic: e-cobra's vehicles
Replies: 489
Views: 58772

It's the 2011 model. :) Bit more progress since last time:

Need to add more detail to some surfaces and make the corners smooth/tune normals.
Image

Image

Image

About 600 vertices so far, including all objects. :D
by e-cobra
Wed Sep 16, 2015 6:34 pm
Forum: Gaming Stuff
Topic: What are you playing right now?
Replies: 43
Views: 5232

I now play War Thunder, a MMO that features aircraft and ground vehicles of the WWII era. Really an awesome game because of the amount of realism it offers, no health bars or damage meters as such for vehicles. :) https://i.ytimg.com/vi/7tQmJZ4tSg8/maxresdefault.jpg https://warthunder.ru/upload/imag...
by e-cobra
Wed Sep 09, 2015 3:21 am
Forum: Midtown Madness Car Projects
Topic: Volvo Olympian 12m
Replies: 7
Views: 4349

Nice texturing. :)
by e-cobra
Sun Sep 06, 2015 7:32 am
Forum: Midtown Madness Car Projects
Topic: BIGzee's Works
Replies: 131
Views: 31450

Whoa.. 8O I'll check these out as soon as I get back on my PC that has a working game. :D
by e-cobra
Sun Sep 06, 2015 7:28 am
Forum: Midtown Madness Cars
Topic: run with tank tracks
Replies: 6
Views: 858

Even if you apply animated texture to the tracks that will make them moving even if the tank has stopped, the maximum number of bogie (road) wheels will be restricted to 6 only. And it isn't possible to turn a tank like real tanks turn, in MM2, because the front wheels must steer to make a the vehic...
by e-cobra
Sun Sep 06, 2015 7:22 am
Forum: Midtown Madness Car Projects
Topic: e-cobra's vehicles
Replies: 489
Views: 58772

I wasn't here for a while, was busy sorting things out, but yesterday, I found a decent blueprint for the Mahindre XUV 500 and decided to make it. :) I'm making the model, keeping GTA games in mind, with doors and hood as separate object. MM2 version will have 2 options: One with breakable doors and...
by e-cobra
Fri Aug 14, 2015 5:31 pm
Forum: Midtown Madness Tracks
Topic: Another ambitious project
Replies: 4
Views: 663

Another ambitious project

I started this a few days ago, didn't wanted to post here until I get this map working in game, but right now, I've some questions that needed to be resolved first. https://i.imgur.com/gg6xZQf.png So what I'm making is the town I live in. It currently has over 30 intersections and I won't be adding ...
by e-cobra
Tue Aug 11, 2015 4:45 pm
Forum: Midtown Madness Mods
Topic: MM2 HD
Replies: 178
Views: 36030

That's an amazing model! :D
by e-cobra
Sat Aug 08, 2015 7:23 pm
Forum: Midtown Madness Media
Topic: SOTY 2015 - Winner Announcement! (Pg22)
Replies: 325
Views: 51510

I vote for hungarymate. GG, sajmon won.
by e-cobra
Sat Aug 08, 2015 7:20 pm
Forum: Midtown Madness Cars
Topic: MM2 Car Replacement Mod: High poly or Low poly?
Replies: 16
Views: 2084

...and a wild Beetle appears. :P Is the in-game model different from the ZModeler one? Looks like it's stretched on the Z axis slightly.
by e-cobra
Thu Jul 30, 2015 4:24 pm
Forum: Midtown Madness General
Topic: New discovery: Unlimited Draw Distance
Replies: 64
Views: 7194

Amazing screenshots! :)