Search found 98 matches

by Alex27
Mon Aug 30, 2010 5:34 pm
Forum: Midtown Madness Mods
Topic: London MOD N
Replies: 210
Views: 17893

The mod is uploaded.
by Alex27
Sun Aug 29, 2010 1:12 am
Forum: Midtown Madness Mods
Topic: London MOD N
Replies: 210
Views: 17893

The mod is finished, but I want to lock the archive, so I asked Maxoff if I could have a copy of his .ar Locker program.
by Alex27
Fri Aug 27, 2010 9:59 pm
Forum: Midtown Madness Mods
Topic: London MOD N
Replies: 210
Views: 17893

Problem resolved. I made the same mistake than in the beginning. Some textures were not square and not 256x256.
by Alex27
Fri Aug 27, 2010 8:44 pm
Forum: Midtown Madness Mods
Topic: London MOD N
Replies: 210
Views: 17893

I always play with 1024x768 res, all the settings at the top and Hardware rendering with no T&L.
by Alex27
Fri Aug 27, 2010 12:22 am
Forum: Midtown Madness Mods
Topic: London MOD N
Replies: 210
Views: 17893

I set everything to low, 640x480 res, software only rendering, no pedestrians, no clouds, played with the London Cab and it still happens.

System Informations:

Windows XP Media Center Edition 2002
Service Pack 3

AMD Athlon 64 Processor 3500+
2.2 Ghz
1 GB Ram
nVidia GeForce 9500GT 1GB Ram
by Alex27
Thu Aug 26, 2010 8:29 pm
Forum: Midtown Madness Mods
Topic: London MOD N
Replies: 210
Views: 17893

ZModeler says that my parliament has 2078 vertices and 3570 faces. Since the last time my mod worked, i just added one tower, united vertices that were not united and added two materials. Is there some kind of limits for the game or ZModeler?
by Alex27
Thu Aug 26, 2010 6:00 pm
Forum: Midtown Madness Mods
Topic: London MOD N
Replies: 210
Views: 17893

I finished modeling the parliament. I saved it in the AR file, and put that in the game folder. Then, when the game loads London, it stops at half the loading and there's a box that says
by Alex27
Fri Aug 20, 2010 4:11 pm
Forum: Midtown Madness Mods
Topic: London MOD N
Replies: 210
Views: 17893

I didn't saw any big conflicts. All I saw is that my mod adds some trees around the London Eye.
by Alex27
Sat Jul 17, 2010 3:33 pm
Forum: Midtown Madness Mods
Topic: London MOD N
Replies: 210
Views: 17893

I'm redoing the roof. Here's some screenshots.

Image

Image
by Alex27
Tue Jun 29, 2010 1:14 am
Forum: Midtown Madness Mods
Topic: London MOD N
Replies: 210
Views: 17893

The last things I need to do is:

-Adjust the stone wall
-Remove parts of the roof, build walls and ground under it and
put textures on it
-Adjust the textures in general
-Write the readme
-Upload it

I'll post some screenshots soon
by Alex27
Sun Apr 25, 2010 4:53 pm
Forum: Midtown Madness Mods
Topic: London MOD N
Replies: 210
Views: 17893

I solved the problem of the gates and the columns, but how do I modify the .dgbangerdata file of the stone column if I want it not to move, like a normal wall?
by Alex27
Sun Apr 25, 2010 3:52 pm
Forum: Midtown Madness Mods
Topic: London MOD N
Replies: 210
Views: 17893

Thanks so much!
There's another problem; each time I hit the gate or the stone column, I keep going through. Is it a problem with the .dgbangerdatafile or the bound?
by Alex27
Sat Apr 24, 2010 9:43 pm
Forum: Midtown Madness Mods
Topic: London MOD N
Replies: 210
Views: 17893

I added some gates as directed objects around the little park, but I didn't placed all the gates. Here's some pictures: Day: https://img696.imageshack.us/img696/4302/gate1.jpg Night: https://img687.imageshack.us/img687/7493/gate2y.jpg There's a problem; There's lights over the gates. Does anyone hav...
by Alex27
Tue Mar 02, 2010 12:28 am
Forum: Midtown Madness Mods
Topic: London MOD N
Replies: 210
Views: 17893

Yes.
by Alex27
Mon Mar 01, 2010 11:43 pm
Forum: Midtown Madness Mods
Topic: London MOD N
Replies: 210
Views: 17893

Here's other pictures. Victoria Park Gardens: https://img638.imageshack.us/img638/1965/london2.jpg https://img29.imageshack.us/img29/3759/london3.jpg https://img705.imageshack.us/img705/5444/london4.jpg Victoria Embankment: https://img27.imageshack.us/img27/7240/london5n.jpg https://img189.imageshac...