
Search found 53 matches
- Thu Oct 13, 2016 4:07 pm
- Forum: Midtown Madness General
- Topic: Midtown Madness 3: Unofficial PC porting project
- Replies: 131
- Views: 44717
- Thu Oct 13, 2016 12:22 pm
- Forum: Midtown Madness General
- Topic: Midtown Madness 3: Unofficial PC porting project
- Replies: 131
- Views: 44717
Where do I enter this code...
Btw, add this code when adding the Rigidbody
Seems it's not set to interpolate.Code: Select all
RigidbodyName.interpolation = RigidbodyInterpolation.Interpolate;

- Tue Jun 05, 2012 4:40 pm
- Forum: Gaming Stuff
- Topic: The comeback of Motocross Madness?
- Replies: 13
- Views: 1911
- Fri Feb 03, 2012 11:16 am
- Forum: Midtown Madness General
- Topic: Midtown Madness 2 and OS
- Replies: 12
- Views: 1734
- Thu Feb 02, 2012 3:38 pm
- Forum: Midtown Madness General
- Topic: Midtown Madness 2 and OS
- Replies: 12
- Views: 1734
With this tutorial, who gave dummiesboy , you can do patch :scratchchin: Pabolo, this idea is really bad and impossible, and especially, how make a patch to let work MM2 better on Windows Vista and 7? How start? Remember that the game source code isn't available, otherwise existed lot of deep game e...
- Wed Feb 01, 2012 10:25 pm
- Forum: Midtown Madness General
- Topic: Midtown Madness 2 and OS
- Replies: 12
- Views: 1734
- Wed Feb 01, 2012 9:55 am
- Forum: Midtown Madness General
- Topic: Midtown Madness 2 and OS
- Replies: 12
- Views: 1734
- Tue Jan 31, 2012 10:18 pm
- Forum: Midtown Madness General
- Topic: Midtown Madness 2 and OS
- Replies: 12
- Views: 1734
Midtown Madness 2 and OS
I had an idea to make a patch. Yes :!:, that's not a dream. OS Windows XP is getting older, and patches for it are getting useless. More and more people switch to systems like Windows Vista or 7 . So I thought, it would be usefull to create a patch for these OS. What do you think about it? From what...
- Sun Oct 23, 2011 6:31 pm
- Forum: Automotive World
- Topic: R.I.P. Marco Simoncelli
- Replies: 5
- Views: 6753
- Mon Sep 12, 2011 10:26 am
- Forum: Midtown Madness General
- Topic: New discovery: Unlimited Draw Distance
- Replies: 64
- Views: 8682
- Thu Aug 25, 2011 7:24 pm
- Forum: Midtown Madness Programs
- Topic: Filter CMP for ZM 1.07b
- Replies: 13
- Views: 2265
- Tue Aug 16, 2011 11:07 pm
- Forum: Midtown Madness Programs
- Topic: Filter CMP for ZM 1.07b
- Replies: 13
- Views: 2265
I messaged Yallis about this thing. Here is, what he says: Hi! I do have a CMP parser somewhere on my hardrive, and I do intend to crack that format sometime. The problem is that the vertex data structure is compressed in a proprietary and/or obscure format that I haven't been able to make sense of ...
- Tue Aug 16, 2011 3:32 pm
- Forum: Midtown Madness Programs
- Topic: Filter CMP for ZM 1.07b
- Replies: 13
- Views: 2265
No one. Hopefully, Jeff will make a CMP>OBJ converter. Then, you can use blender/zmodeler/3ds max to import the obj file. :) Or maybe he could create a converter CMP > PKG Converter :?: To directly open the file in Zanoza Modeler 1.07b PS. On the internet I found something like that. It may be usef...
- Tue Aug 16, 2011 9:30 am
- Forum: Midtown Madness Programs
- Topic: Filter CMP for ZM 1.07b
- Replies: 13
- Views: 2265
- Mon Aug 15, 2011 1:55 pm
- Forum: Midtown Madness Programs
- Topic: Filter CMP for ZM 1.07b
- Replies: 13
- Views: 2265
Go ahead, here are the files and folders cars packed in archives. Files and folders are set as the original 
Download file

Download file