Classic Madness: SF mod

We can find some informations about new cars here, additions etc., publicated by HQTM-Team.

Moderators: Frost, Luigi, HQTM-Team

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Kamill
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Post by Kamill »

Slow down! They've just shown one building are already everyone askeswhat further... We really don't know what they have changed in SF. It could be even the whole city chenged, and they're showing us some old screenshots ;)
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Maxoff
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Post by Maxoff »

ReNauLT_RuLeZ wrote:Did you guys changed the london underground with other trains
Please read topic name ;)
... You only have to know how to prepare query, google will do the rest ...
... My software ...
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MAN007
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Post by MAN007 »

Looking good keep up the good work. :D Say how do you guys do all of this? Again its excellent. :P
I love the HQTM Team creations! They are the best!
I am currently helping with the sounds of Classic Madness. (I have already donated sirens)
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GT
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Post by GT »

nice work
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Northwestern
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Post by Northwestern »

Maxoff wrote: Please read topic name
ReNauLT_RuLeZ wrote:And what about the parked cars
.... >:>
When doubt, ask wikipedia :D
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Maxoff
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Post by Maxoff »

It hasn't been tested yet.
... You only have to know how to prepare query, google will do the rest ...
... My software ...
... Guide to Punctuation ...
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georgy
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Post by georgy »

Den wrote:
Maxoff wrote: ...CM won't be compatible with EnvMod and with many other mods too...
So, maybe...:
1. you should create new textures replacing main details in game (just like in EnvMod) - to give an impression of real spirit of 50's (you've already done ground, aren't you)?
2. (? ? ?) when done > make a list of mods (mainly; only well-known) that are not compatible to CM?
??
It's an idea but you can figure this out by yourself and test what is compatible and what not, Maxoff already told that certains mods won't work -> those that change sf.pdsl, sf.inst, ... and so on !!

Great work HQTM and very nice update of the CM project with another part ;)
btw. nice avtars !!!
Keep up the good work guys !!! ;)
Sapphire x1650 Pro P0wD3R || Nice forum here ... :D
Thank you HQTM for your great creations and to give "playing MM2" another dimension ^_^
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Northwestern
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Post by Northwestern »

Maxoff wrote:It hasn't been tested yet.
O ok
georgy wrote:btw. nice avtars
whats on it the new clio sport???

That's it ;)

[ Added: 8 November 2005, 16:07 ]
ReNauLT_RuLeZ wrote:That's it
:offtopic: I didnt wrote that?? so who did?? :offtopic:
When doubt, ask wikipedia :D
KillingBob99
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Post by KillingBob99 »

are you ganna remade THIS bridge
-{YoUr-_-MoM}-
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Post by -{YoUr-_-MoM}- »

ok i no its pretty far fetched but are the people gonna be changed too? hey u cant blame a man for tryin right?
MANfan
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Post by MANfan »

Check this topic !! ;)
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Northwestern
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Post by Northwestern »

LoL no news for a long time, maybe its near release ^^
When doubt, ask wikipedia :D
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captainzana
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Post by captainzana »

One thing
1:Snow and textures replaces the rain and existing textures?(like roads ect that other snow mods changes forever... it includes when it isnt snowing)
2Water mod is compatible? :?
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Maxoff
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Post by Maxoff »

1. Yes
2. It's difficult to say right now.
... You only have to know how to prepare query, google will do the rest ...
... My software ...
... Guide to Punctuation ...
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mm3guy
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Post by mm3guy »

Did you put crisis hotline phones on the GG bridge? :P

Image
(click for a bigger pic)


It would add more detail... and a place to put on one of your secret codes....
http://www.mmarchive.com/ 4, and almost 5, developer interviews and a wiki!
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