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Posted: Wed Apr 25, 2018 9:21 pm
by Franch88
Very nice work. :) The projection beams should already be at the same length of the default ones.

Posted: Sun Apr 29, 2018 4:25 am
by The_Most_Wanted
@carking1996 & Franch88: Of course they have the exact same length from the original game, the object already converted without editing!

- Headlights added to Diesels, Limo and Pickup.
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Posted: Sun Apr 29, 2018 7:51 pm
by Seahawk
Good work.

Posted: Sun Apr 29, 2018 8:01 pm
by Franch88
That's very good, keep it up. :wink:

Posted: Wed May 02, 2018 1:10 pm
by The_Most_Wanted
The Sedan L
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Posted: Wed May 02, 2018 1:28 pm
by sajmon14
Great :D

Posted: Thu May 03, 2018 9:04 pm
by mm2mm1fan
Cool! :)

Posted: Fri May 04, 2018 2:04 pm
by The_Most_Wanted
MM1 traffic is done!
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PS: MM2 traffic is next!

Posted: Fri May 04, 2018 3:43 pm
by zoot
Love it

Posted: Fri May 04, 2018 8:09 pm
by Franch88
Great work. :)
MM2 traffic is next!
How come? Remember that this topic is about your MM1 mod.

Posted: Fri May 04, 2018 11:46 pm
by zoot
Great work. :)
MM2 traffic is next!
How come? Remember that this topic is about your MM1 mod.
Because having half of the traffic without beams would look strange...

Posted: Fri May 04, 2018 11:55 pm
by Franch88
Of course... But, why he's calling it so, when he has already done the Sedan, the Diesels and the Limo, that are also available in MM2 traffic?
And then, it's kinda misunderstanding the way he's calling "MM1 traffic" and "MM2 traffic" to distinguish the models available in both the games or only in the first one, when this is a mod for MM1...

Posted: Sat May 05, 2018 12:05 am
by The_Most_Wanted
"MM2 traffic" means the traffic that in MM2 only and of course I finished adding the headlight beams for vehicles which in the 2 games, now I have to do that for the rest of the traffic vehicles.

Posted: Wed May 16, 2018 12:35 pm
by The_Most_Wanted
I finished up my exams 2 days ago, during this time I digged into the EXE and found these features from MM1!

- The sirens can be toggled off when you escape the cops or damage them.

- The cops are more aggressive now.

- The brakes are activated on opponents when they are damaged.

- The cop's vehicle has a little bit lag when it's damaged.



PS: I'm still looking for more features.

Posted: Wed May 16, 2018 11:00 pm
by Franch88
Very nice finds, the police now behaves more realistic. :) For damaged, you mean destroyed, blown up. :wink: