Matyii's cars

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Postby matyii » Mon Jul 07, 2014 7:34 pm

Ok. Good! :)

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Postby zoot » Mon Jul 07, 2014 7:47 pm

No. There is no freaking asking to convert a car. Convert any cars you want, no one has a say on the cars.
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Postby matyii » Mon Jul 07, 2014 7:52 pm

Ok Carking. And i'm planning to do the trolley vehicle from revolt too, it's a deleted vehicle from the game, in the game i has got a lot of bugs, probably good in mm2... :?

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Postby Diatosta » Mon Jul 07, 2014 8:12 pm

Guys, when will you understand? The request list is there to tell everybody that that car is planned to be converted, and as so you can expect it to come to MM2. However, it is not a exclusive convert list, meaning that if you want, go do the freaking car! There's a lot of cars in MM2x and MMA with more than one version, and I see noone getting pissed because of those.
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Postby matyii » Mon Jul 07, 2014 8:25 pm

Yes Diatosta, you right.converting from revolt is better... :molesto2:

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Postby mm2mm1fan » Mon Jul 07, 2014 8:40 pm

Because Revolt has fun cars, cars meant for MM2. :)

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Postby matyii » Mon Jul 07, 2014 8:59 pm

Yeah mm2mm1fan you are right. :)

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Postby matyii » Tue Jul 08, 2014 1:08 pm

The Splat, and the Forza Dodge Viper SRT10 will be avaible on MMArchive. :)

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Postby aaro4130 » Tue Jul 08, 2014 1:11 pm

The Splat has been approved, the SRT10 needs some wheel texture and material fixes before it will be approved
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Postby matyii » Tue Jul 08, 2014 1:16 pm

Ok Aaro. I will fix it. :oops: But i was added the textures of the wheels... I don't know why is not show. :? And i will do it, after when i on holiday.

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Postby aaro4130 » Tue Jul 08, 2014 1:38 pm

Multiple materials with the same texture do not work. To fix this, select materials with the same texture by going in to faces mode, then Select>By Material, select all with same material, then right click on object in objects list and go to Faces>Properties, then choose a single material with the correct texture.
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Postby matyii » Tue Jul 08, 2014 2:22 pm

Yes i know this. I'm using this on ReVolt vehicles. Probably the problem is that: i was imported the wrong texture to the wheels.

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Postby aaro4130 » Tue Jul 08, 2014 2:43 pm

Or it is a texture name conflict. Or an incorrect texture name, e.g. you renamed texture in texutre\ folder but have the material assigned to the old texture name.
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Postby matyii » Tue Jul 08, 2014 4:00 pm

No, i not renamed it, but when i am adding i found some texture name conflicts: in the ripped cars directory there is also an another name ,the textures name are different. So i need to rename those.

After i back of holiday i'll release the RxPD copcar. Now, i got the tune, and a showcase. :)

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Postby matyii » Wed Jul 16, 2014 6:55 pm

Hi again! Today i releashed this, now it hasn't got material problems. :)

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