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The smoothness problem

Posted: Thu Jan 20, 2011 4:16 pm
by 051a03
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how can i make the surface more smoother??
thx~

Posted: Thu Jan 20, 2011 9:03 pm
by zoot
Flatshade. Press Q to turn it on/off.

Posted: Thu Jan 20, 2011 11:38 pm
by 051a03
Flatshade. Press Q to turn it on/off.
it not work :cry: :cry:

Posted: Sat Jan 22, 2011 5:22 pm
by Riva
Did you try what Carking said ?

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If it doesn't change, there's two solutions, either you attach manually and one by one, each vertice or you add new rows of polys.

Posted: Sat Jan 22, 2011 7:08 pm
by Franch88
With the Q key can be switch the flat shading 3D view mode. But, the issue is pretty easy to understand, it's about the model vertices, not connected between them. Maybe split manually each polygon and then unite them all would fix the issue. Also, export the model in .3ds and then re-importing it would fix the problem, but the quality should be worse becasue of normals problems.

Posted: Sun Jan 23, 2011 3:21 am
by 051a03
thx all
but it is not work yet
here is the link of the aircraft
https://www.sendspace.com/file/b5g30m
i hope you can solve the problem. :( :(

Posted: Sun Jan 23, 2011 1:17 pm
by RacingFreak
It`s because you need to manual smooth the object. Using Zmodeler 1 export as .3ds and then import again (as Franch right suggested). Or if doesn`t work, use Zmodeler2 to smoothe the surface.

Posted: Sun Jan 23, 2011 3:37 pm
by 051a03
It`s because you need to manual smooth the object. Using Zmodeler 1 export as .3ds and then import again (as Franch right suggested). Or if doesn`t work, use Zmodeler2 to smoothe the surface.
i had export and import to 3ds many times
but it also not work

in zm2
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By steven_03 at 2011-01-23
it like good and work after i press the smooth botton

but when i export to .3ds or old z3d file
and import to zm1.07b
the problem hadn't solved

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By steven_03 at 2011-01-23