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Posted: Sat Feb 01, 2014 4:02 pm
by Kushpreet
Congratulations for finishing your mod, Rohit. You really did a good job! ;)

Posted: Sat Feb 01, 2014 4:38 pm
by Diatosta
Cool! Me want it :P

Posted: Sat Feb 01, 2014 7:37 pm
by NotoriousA
Awesome! This mod has finally been completed!

Now I just have to work on the last three blitz races of London myself.

Posted: Sat Feb 01, 2014 11:48 pm
by Franch88
It's done, great news and work. :) So far you've done everything very good with this mod. :wink:

Posted: Sun Feb 02, 2014 2:38 pm
by Seahawk
Nice that it's finished!

Posted: Sun Feb 02, 2014 7:37 pm
by The_Most_Wanted
Cool! 8) This is a good news!

Posted: Mon Feb 03, 2014 8:35 am
by Seahawk
Will you like to give this mod to me for beta testing again?

Posted: Mon Feb 03, 2014 11:51 am
by RohitXL5
Alright.

Posted: Sun Feb 09, 2014 11:14 am
by RohitXL5
Sorry for double post.

Now, all the beta testing days are now gone. I've made all possible improvements based on advises of beta testers. In addition, I've also modified the difficulty select menu in game.

Also, Intermediate and Ultimate had compatibility issues. We've made a compatibility patch to make both work. The patch will be .AR file and will be included in archives of both, Ultimate and Intermediate. It allows your playing your choice of difficulties.

Here are the improvements-

Improvements
  • Circuit races of SF having traffic have now same traffic. Now the trafficked races have 7% traffic each. Reason is that AI blindly hits traffic which makes it easier.
  • In Lombard Lunacy, 2 buses from the 18-Bus roadblock are fired. Now, there are 16 buses for roadblock. Reason is that it makes it really hard to check even the first checkpoint and requires 50% more luck.
  • In Lombard Lunacy, time limit is increased by 2 seconds. Reason is that even after improving roadblock, it's nearly impossible with rain. Now, it's possible to win.
  • In Full Speed Ahead, opponents are changed to 4 cops and 4 GTR-1s. Reason is that all GTR-1s didn't look good and however, they get stuck in fountain often. However, with 4 cops, the AI is balanced and GTR-1s now don't often get drained in fountain.
  • In Circuit Breaker, all opponents are changed to cops. Now, it has 6 cops. Reason is that it was way too easy. Even easier than professional. Now, no longer easier than professional.
  • In City Circuit, 1 lap is increased. Now there are 3 laps. Reason is that AI wasn't suitable with 2 laps. It couldn't maintain a good speed in final lap.
  • In Wanted!, 9% traffic is decreased. Reason is that AI has harder navigation with much traffic.
  • In Zany Zigzag, 5% traffic is decreased. Reason is that AI was stupid without a reason.
Pictures
Image
Image
Image

Menu modifications

With just Ultimate
Image

With Inter-Ulti Compatibility Patch
Image
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Note: Also, Intermediate-Professional menu version is ready. I just didn't post it here because I want it to be posted on topic of Intermediate.
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After NotoriousA is done with his beta fixes, I'll update the compatibility patch and then give it to him. When both mods are 100% ready to be released, they will be left to be approved by Franch in the website. :D

Feel free to leave a feedback.

Posted: Sun Feb 09, 2014 12:39 pm
by Pujan
Congrats Rohit! :)

Posted: Sun Feb 09, 2014 12:40 pm
by dry_bones
sorry for being long time away,had busy months. so, it is finally done? it looks fantastic you did very well rohit :D

Posted: Sun Feb 09, 2014 2:46 pm
by aaro4130
Maybe we can edit MM2Lang and make it say Ultimate instead of Pro?

Posted: Sun Feb 09, 2014 3:38 pm
by RohitXL5
Maybe we can edit MM2Lang and make it say Ultimate instead of Pro?
Actually, that's a jpg texture modification. No lang there. :P

Posted: Sun Feb 09, 2014 4:23 pm
by Kushpreet
Wow, much impressive! This looks so cool. ;)

Posted: Sun Feb 09, 2014 4:46 pm
by RohitXL5
Thanks for the feedbacks. I appreciate all the feedbacks since the beginning. Finally, I'm going to put it here and now. :D

PS: It's now left for Franch to be approved. :D