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awalwang
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Postby awalwang » Wed Dec 19, 2007 3:20 am

LOL, that's why I like to only build cars without curves. :lol:
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Postby HummersRock » Wed Dec 19, 2007 1:37 pm

Here is a little more:

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Postby Franch88 » Wed Dec 19, 2007 6:12 pm

Uhm, I don't know. The front bumper looks too squared. :roll: Is it really like that in a real car picture?
Any Way good work. :D
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Postby HummersRock » Wed Dec 19, 2007 6:56 pm

Some of it curves inward/downward. It will be a pain to fix it. Other adjustments need to be made.
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Postby awalwang » Wed Dec 19, 2007 10:22 pm

Looks good so far. Just don't overload on the polys, it'll be a pain for everybody. :roll: :lol:
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Postby HummersRock » Wed Dec 19, 2007 11:33 pm

How can I overload? I doubt it'll be more then like 20,000 or 30,000 at the most.
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Postby awalwang » Thu Dec 20, 2007 2:49 am

Well, yea, I guess. But I can't use Riva's tracks, you know how his are. :roll: :lol:
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Postby DjDecibel » Fri Dec 21, 2007 9:58 am

Great job man.. keep this work up :D i love the subaru :D

but are you sure is it a legacy? the headlight are like this:
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but the car in the pic is a '99 Subaro Legacy..

the one in your blueprint looks like a 1999-2000 SUBARU LIBERTY..

here's a pic:
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btw will be a cool car :D
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Postby HummersRock » Fri Dec 21, 2007 5:25 pm

The blueprint said it is a Subaru Legacy 2001. The only "headlight" I have modeled is the very bottom ones (or whatever).
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Postby DjDecibel » Fri Dec 21, 2007 6:04 pm

i was talking about the headlight in the blueprint :)
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Postby HummersRock » Sat Dec 22, 2007 7:49 pm

Oh, I see.
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Postby HummersRock » Sat Jan 05, 2008 7:11 pm

Well, I have only done a tiny bit more. I'm showing it without flat shade rendering for a reason. :roll:
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I am going to finish this, no matter how long it takes.
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Postby Franch88 » Sat Jan 05, 2008 7:59 pm

Looks very nice. Sure that normals problem can be calculated through ZModeler.
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Postby HummersRock » Sat Jan 05, 2008 10:23 pm

I have no idea how to do that. I have been told, but the guy did not say what I am supposed to enter into the modify mesh tool.
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Postby HummersRock » Mon Jan 14, 2008 1:23 am

Alright, I have updated this thread and will be putting all future car projects in this topic. I have added another project as you can see, check it out and comment.

As for the normals stuff, I be getting that fixed. I'm completely redoing the Subaru. It is currently on hold as I have stated on the first page.
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