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Posted: Sat Aug 10, 2013 7:57 am
by e-cobra
Looks good. :wink:

Posted: Sat Aug 10, 2013 7:46 pm
by Lacsek23
New car:

Ford GT
Image
Image
Image

Posted: Sat Aug 10, 2013 8:35 pm
by MidMadDriver
[DELETED]

Posted: Sat Aug 10, 2013 11:50 pm
by Silent1Unknown
Nice muscles! 8)

Posted: Fri Aug 16, 2013 6:52 pm
by mm2mm1fan
This mod is going to be epic! :D

Posted: Sat Aug 17, 2013 8:19 am
by Seahawk
The Ford GT is very nice!

Posted: Sun Aug 18, 2013 2:17 am
by jorge14
Looks epic good job mate! :wink:

Posted: Sun Aug 18, 2013 11:46 am
by Lacsek23
Thanks guys :)

Now I release the Beta version.

Download Here

Write your opinion, it is very important for me :wink:

Posted: Sun Aug 18, 2013 11:51 am
by Seahawk
Unable to access.

Posted: Sun Aug 18, 2013 12:33 pm
by Lacsek23
Done :lol:

Posted: Sun Aug 18, 2013 1:02 pm
by hungarymate
Very cool mod! :D

Posted: Sun Aug 18, 2013 5:54 pm
by telamon
The mod is unstable and non-functional.Crashes only whit 1 car in the game.Doesn't even get to the menus.

Posted: Sun Aug 18, 2013 7:55 pm
by e-cobra
Same for me. MM2 crashes after loading 25% by putting MM2HPBeta.ar, with no other add-on cars installed. First I thought the .ar files in the 'Cars' folder are real cars, but they're just .info file of the car. :o

Posted: Sun Aug 18, 2013 8:09 pm
by aaro4130
I am trying to make a heap patch for a while now ;)

Posted: Sun Aug 18, 2013 11:54 pm
by Franch88
All these problems were foreseeable, they're the same things that happened to me with the previously released MM2 Hot Pursuit mod. It's practically impossible make a properly functional so big carpack that uses high polygons models/pretty big files.
I am trying to make a heap patch for a while now ;)
Hopefully, good luck. This is the only worse limit of MM2 which we still have to face...