2006 Kia Rio low-poly.
![Image](https://midtowngarage.uk.pn/downloads/images/vpkiario.jpg)
Download it here.
1967 Chevy Chevelle low-poly.
![Image](https://midtowngarage.uk.pn/downloads/images/vpchevelle.jpg)
Download it here.
Btw, the models are just for testing lowpoly models. They are from 2 free 3D model sites with a crapload of edits by me to make them good.
![Smile :)](./images/smilies/icon_smile.gif)
I'm a bit back with MM2. The textures i could easily make because the textures are actually made from high poly models of the same cars. Just then mapped onto the low poly model.Oh, you're back with MM2... Quick conversions but nice models, you could be able to make them, though, maybe not about their textures.
What's your problem with the naming? vp = VehiclePlayer. And Vega = Chevy Vega. There aren't useless files. I have removed anything not needed.. Damage textures aren't needed. And the shadow is short because the sun would shine light under the front/rear of the car, causing the shadow to be shortened.. The quality of this car is great for what it is. Images had to be made for the textures by me. So, its all I could find.Nice model this other one, this time made by you. But, like for the previous two, must be said that the quality of the porting to MM2 is bad. There are useless files included, some files have wrong naming, at least this time more colors and damages textures could be made, shadow is too much short, overall refining quality is low, etc...
True.. But its not too short even still. lol..And what about night? Surely there wouldn't be a sun at night?...the shadow is short because the sun would shine light under the front/rear of the car, causing the shadow to be shortened...