How to reset UV map

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BUGATTIMAN253MPH
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How to reset UV map

Postby BUGATTIMAN253MPH » Sun Mar 08, 2015 4:59 pm

I'm trying to UV Map a car to correct it's original mapping. It's a GT1 car from Shift 2 and only the spoiler has the correct mapping while the body is just solid colour. Can I reset the UV to show the entire livery?
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Postby e-cobra » Sun Mar 08, 2015 5:12 pm

Select the faces you want to reset, then make sure SEL is on and go to Surface > mapping > click reset UV. Or maybe you've assigned wrong material to the body, check material editor to confirm.
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Postby BUGATTIMAN253MPH » Sun Mar 08, 2015 5:29 pm

Someone on Gamemodels.ru had the problem with the Ford GT1. How on Earth they fixed it I don't know, but it must have took ages. 8O
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Postby Doof4294967296 » Tue Mar 10, 2015 8:35 am

When will you released it? Is this your first conversion? I can't wait to try it.

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Postby BUGATTIMAN253MPH » Tue Mar 10, 2015 6:12 pm

When will you released it? Is this your first conversion? I can't wait to try it.
Well I'm scrapping it now because Slightly Mad Studios are idiots when it comes to UV Mapping, four epic livery's wasted!

And this isn't my first conversion, haven't you seen my conversions topic? You can go there by clicking 'My Rides' in my signature.
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Postby Doof4294967296 » Wed Mar 11, 2015 7:04 am

Okay, I see. :)

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Postby zoot » Wed Mar 11, 2015 9:24 pm

It's not them, it's the tool you're using. It was mapped once, but the exporter must have not exported UVs.. never blame the studio..
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Postby BUGATTIMAN253MPH » Mon Mar 30, 2015 10:18 pm

It's not them, it's the tool you're using. It was mapped once, but the exporter must have not exported UVs.. never blame the studio..
I ripped the GT1 cars myself. All of them except the Maserati MC12 have incorrect mapping. But it's not just the GT1 cars, some drift cars like the Mustang Falken have mapping for the carbon texture, instead of the liveries, I also found that the works kit of the M3 E36 has a glitched UV map on the trunk. I have no clue how the cars are mapped properly in the game and not in the 3D models. :?
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