New mod: Over-made mod

new mod

<t>Do you like it?</t>

Yes
15
83%
No
3
17%
 
Total votes: 18
Zac4084
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Postby Zac4084 » Sat Feb 20, 2010 12:55 am

Great work.
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matt1314
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Postby matt1314 » Sat Feb 20, 2010 11:24 am

Looks great, especially with the icons from Most Wanted. I would highlight a bit the writings "Cruise", "Sprint" etc., because they aren't well visible IMO.
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Kluvo2
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Postby Kluvo2 » Sat Feb 20, 2010 1:27 pm

Thanks.
Matt: Ok I can make them more visible.

I've made garage.
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What do you think about it?

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Postby Zac4084 » Sat Feb 20, 2010 2:33 pm

Looks really nice.
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agustin26
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Postby agustin26 » Sat Feb 20, 2010 3:55 pm

again from nfsmw
www.youtube.com/user/agustin24621
[img]https://i53.tinypic.com/2ykffqb.jpg[/img]
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StanOfGB
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Postby StanOfGB » Sat Feb 20, 2010 4:12 pm

Personally, I think it looks unprofessional compared to the real selection screen.

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HPA
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Postby HPA » Sat Feb 20, 2010 7:10 pm

For the buttons, you should use the alpha channel, this will look better.
BTW, good job :wink:

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Franch88
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Postby Franch88 » Sat Feb 20, 2010 8:11 pm

The MM2 game menus are made in JPG, they can't have an alpha channel for the transparencies, but the completely black parts of the JPG images results not visible when used for the game menus, at least should be so, this happens for the track map preview for example. This can be used for the buttons, is only to see how they'll look.
Nice vehicle selection menu, you're keeping almost any feature of this mod simple done. :wink:
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matt1314
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Postby matt1314 » Sun Feb 21, 2010 10:35 am

Nice progress, great work. :)
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HPA
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Postby HPA » Sun Feb 21, 2010 10:56 am

The MM2 game menus are made in JPG, they can't have an alpha channel for the transparencies, but the completely black parts of the JPG images results not visible when used for the game menus, at least should be so, this happens for the track map preview for example. This can be used for the buttons, is only to see how they'll look.
Nice vehicle selection menu, you're keeping almost any feature of this mod simple done. :wink:
The background is made in JPG, but buttons are in TGA, first you need to size the button (64*64, 128*128, 256*256...), then put an alpha channel, resize the picture to its original size and it works.

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LTV_boss
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Postby LTV_boss » Thu Feb 25, 2010 12:52 am

I made transparent buttons for dragmadness, and they work.
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Kluvo2
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Postby Kluvo2 » Thu Feb 25, 2010 9:22 pm

Yes, I know that they can have alpha channel but when some screens aren't repainted, they don't look well. Btw menu buttons doesn't support black color etc.

Update:
1. Finished menus: Main menu 75%, Garage 95%, Single player 95%, Multiplayer 70%
2. London cop car: Opel Vectra 80%
Pics will be soon.

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Kluvo2
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Postby Kluvo2 » Thu Mar 18, 2010 9:07 pm

And can somebody help me with translating to some european languages? Polish, French, Deutch and maybe Spanish or Italian. I'll send him words to translate. Pls PM me.
I'm going to put there language packs.
What do you think?
And how can I edit mmlang.dll? Thx

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LTV_boss
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Postby LTV_boss » Thu Mar 18, 2010 9:38 pm

i think theres already a mm2 version in french. :roll:
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Postby HummersRock » Thu Mar 18, 2010 9:41 pm

Yeah there is a French version of MM2 and an German version.
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