San Francisco: Bay Area Expansion

Massive project, aimed at expanding San Francisco.

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dummiesboy
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San Francisco: Bay Area Expansion

Postby dummiesboy » Fri Nov 08, 2013 12:11 am

I've had an idea in the back of my mind for a few years now, but never really thought of it as a serious project until now because of what it involves... but what if we were to extent the San Francisco level beyond the golden gate bridge? Extent it to cover a portion of Marin County, and the Oakland side of the bay. I posted this image to the MM2 Facebook group a few days ago, just as a sort of concept sketch of what the general shape would be. It got alot of attention, and now several people including aaro4130, carking1996, Midas, and sajmon14 are willing to help make this a reality. As a result, I drew this "beta" hudmap up today, to give a clearer idea of my vision.

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(This image just focuses on the Marin County part, I still need to design the Oakland side of the bay, which will be as complex as the main city)

It will be awhile before any progress worth showing on this project will be available, and to be honest, we're still not even sure if it's possible. If it is though, this could possibly be one of the best cities ever made for MM2.
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Postby Franch88 » Fri Nov 08, 2013 12:47 am

Really ambitious project, absolutely worth to attempt to realize it. In theory is possible. It's really hard for both the probable technical problems that will be faced and for the lot of work to do. Good luck with starting it and get the first encouraging results.
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Postby Kunal2045 » Fri Nov 08, 2013 2:13 am

Not sure why I didnt this notification over on FB But damn I love this idea of the expansion! Give it a facelift while its possible guys. Best of luck from me too.
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Postby NotoriousA » Fri Nov 08, 2013 2:30 am

It's amazing that you've actually considered working on this, good luck to you and your team!
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Postby Seahawk » Fri Nov 08, 2013 5:12 am

It's amazing and matches my idea! Good work. :D
But the problem is that MM2 will crash by such a big SF. :(
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Postby sajmon14 » Fri Nov 08, 2013 9:45 am

It won't crash if we will do it properly

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Postby e-cobra » Fri Nov 08, 2013 9:51 am

That's an amazing idea! :o But how will you put all that stuff into the already existing city? Will the roads work with traffic and all?
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Postby Seahawk » Fri Nov 08, 2013 10:13 am

That's an amazing idea! :o But how will you put all that stuff into the already existing city? Will the roads work with traffic and all?
Maybe ZModeler.
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Postby RohitXL5 » Fri Nov 08, 2013 12:01 pm

Huge mission! That's impressive. SF as that big looks awesome! Good luck. ;)
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Postby carmaniac » Fri Nov 08, 2013 1:35 pm

There is a very big chance that this will be possible, remember Koreacity? :wink:

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Postby Storm_Sullivan » Fri Nov 08, 2013 2:20 pm

I'm all for this project and will gladly give any input or opinions on anything. I'd help with building, but I haven't got the hang of that yet.
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Postby aaro4130 » Fri Nov 08, 2013 8:54 pm

We wouldn't use ZModeler lol, 3DSMax + HQTM Team's City Toolkit. As well as a bunch of other specially created programs for merging BAI and PSDL files. It's a reality. ;) This is happening. :)
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Postby chris534mm2 » Fri Nov 08, 2013 9:28 pm

Great idea, In my opinion the MM2 rendition of the bay area was a little lacking compared to Driver.
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Postby dummiesboy » Sat Nov 09, 2013 2:44 am

Great idea, In my opinion the MM2 rendition of the bay area was a little lacking compared to Driver.
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Anyway... here's some progress. Marin County is pretty much finished at this point, now I gotta design the east part of the bay... which will take a ton of work. As of right now, the roads over there are red, but they'll look proper soon enough.
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Postby Triple_X » Sat Nov 09, 2013 2:48 am

i've been following this idea since you first showed it on facebook :/ but will mm2 handle it ? what do you think the estimated polycount will be ? what about the lag ? generally this seems too big in my opinion :/ ... hope it works :D
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