Henderson N.C

Well the lake part

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matt1314
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Postby matt1314 » Tue Jun 16, 2009 3:52 pm

Nice. :)
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Postby sajmon14 » Tue Jun 16, 2009 4:01 pm

It will be cool to drive truck on it like in 18 WOS

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Franch88
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Postby Franch88 » Tue Jun 16, 2009 8:55 pm

Good work, it's pretty similar to the original one. Keep up the good work and be carefull with the intersections. :wink:
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Postby Tonywolfe121 » Thu Jun 18, 2009 11:33 pm

More roads... They might need to be replaced later but meh.

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Postby matt1314 » Fri Jun 19, 2009 3:55 pm

Nice progress. :)
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Postby Franch88 » Fri Jun 19, 2009 8:03 pm

Good progress. If the 43 roads are well modeled isn't needed to replace them, if you want to have traffic.
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Postby Tonywolfe121 » Sat Jun 20, 2009 1:41 am

The dead ends are just 4 polly junk unless mm2 supports dead ends as roads :wink:

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Postby HummersRock » Sat Jun 20, 2009 1:52 am

It was done successfully in Classic Madness somehow. And the roads had sidewalks and everything, so I guess you just edit the bai file and somehow remove traffic through it or make it so that the road has no lanes so traffic stays off of it.
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Postby dummiesboy » Sat Jun 20, 2009 1:57 am

Or he could name it "GROUND_"
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Postby Franch88 » Sat Jun 20, 2009 2:03 am

Is possible to put ROADS parts that has a dead end. After, just remove the traffic lanes from it in MM2 City Toolikt (there's no need of the .bai files editor).
If you make it as GROUND, you won't get it anymore as a road with sidewalks.
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Tonywolfe121
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Postby Tonywolfe121 » Sat Jun 20, 2009 2:55 pm

Well we will have to see XD

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Postby Tonywolfe121 » Tue Jul 14, 2009 7:58 pm

Well im going around the area (in real life) getting textures.

please bear with me xD

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matt1314
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Postby matt1314 » Wed Jul 15, 2009 9:42 am

Good luck for that. :)
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Postby zoot » Thu Aug 06, 2009 2:27 am

nice job!!! :D:D:P:):wink: