Sajmon's Tracks

Kitchen Cookout released!!!

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Triple_X
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Postby Triple_X » Thu Mar 11, 2010 9:03 pm

woow saj nice city. where can i get that skyline in the first pic 8O
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Postby Radu-Cristian » Thu Mar 11, 2010 9:06 pm

Nice city :D
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Postby sajmon14 » Thu Mar 11, 2010 9:14 pm

woow saj nice city. where can i get that skyline in the first pic 8O
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HPA
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Postby HPA » Thu Mar 11, 2010 9:38 pm

Good job, this is going to be a great city. Keep it up :wink:

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Postby Silent1Unknown » Fri Mar 12, 2010 1:03 am

I see more "Midnight Club"-ness in your new city. :D The textures look awesome too. Great work. 8)

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Postby HummersRock » Fri Mar 12, 2010 1:22 am

Looks great! :D
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Postby matt1314 » Fri Mar 12, 2010 5:12 pm

Yippie, trains! Great work on this new one and also nice textures! :)
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sajmon14
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Postby sajmon14 » Fri Mar 12, 2010 5:44 pm

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Trains work here, but their psychics make me nervous

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Postby Franch88 » Fri Mar 12, 2010 7:37 pm

Nice little train station, good idea make an elevated railway. :wink:
Yeah, isn't easy get objects made as train type .pathset files to move properly and as you want. You could see how they're made in Pleasentville to help.
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Postby Zac4084 » Fri Mar 12, 2010 11:17 pm

Good train station. ;)
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StanOfGB
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Postby StanOfGB » Sat Mar 13, 2010 12:31 am

Nice work on the station, good luck with the trains

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Postby Silent1Unknown » Sat Mar 13, 2010 5:24 am

Actually, the station looks a little empty. You could remove that single block building part and make a glass cage (walls) around the platform.

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Postby sajmon14 » Sat Mar 13, 2010 11:39 am

Glass could give some transparency problems, and I keep city with simple style, don't wanna repeat low compatibility like in Bay City.

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Postby matt1314 » Sat Mar 13, 2010 7:22 pm

Great station! :)
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Postby sajmon14 » Sun Mar 14, 2010 5:15 pm

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It's nothing special at this time. It goes around all city, it has traffic too. I plan to make barriers on middle, is it good idea?