GTA SA chasic_vlo objects as MM2 cars bound

User avatar
Triple_X
MM2X Very Active User
MM2X Very Active User
Posts: 1865
Registered for: 14 years 2 months
Location: Gjakova, Kosovo
Contact:

GTA SA chasic_vlo objects as MM2 cars bound

Postby Triple_X » Tue Jun 08, 2010 2:16 pm

hey guy i don't know if it is the right place to post this but if it isn't you can change it Franch

now my question is this : when we convert cars from SA there is an object called chasic_vlo it is the bound of the car that SA uses why can't we just rename it and use it that one is way better then the one we make the _vlo file is way more detailed .... so why don't we use it ???
[color=white][b][u]MM2X Awards : [/u][/b]

[img][/img] | Funniest Active Member [/color]

User avatar
Riva
MM2X VIP Member
MM2X VIP Member
Posts: 3143
Registered for: 20 years
Location: Belgium
Contact:

Postby Riva » Tue Jun 08, 2010 2:21 pm

It's a good idea to use it but most of the time this object have more than 100 polys, useless for MM2, a simple cube is enough (even for a complex car).
Image

Zac4084
MM2X Super Active User
MM2X Super Active User
Posts: 4058
Registered for: 15 years 3 months
Location: England
Contact:

Postby Zac4084 » Tue Jun 08, 2010 2:43 pm

Sometimes a detailed BOUND isn't good. I never used it, and never will. As Riva said, a simple square object is good.
Image

User avatar
Triple_X
MM2X Very Active User
MM2X Very Active User
Posts: 1865
Registered for: 14 years 2 months
Location: Gjakova, Kosovo
Contact:

Postby Triple_X » Tue Jun 08, 2010 2:46 pm

ok but i want to know if it works
[color=white][b][u]MM2X Awards : [/u][/b]

[img][/img] | Funniest Active Member [/color]

User avatar
Riva
MM2X VIP Member
MM2X VIP Member
Posts: 3143
Registered for: 20 years
Location: Belgium
Contact:

Postby Riva » Tue Jun 08, 2010 3:31 pm

It works, like your EVO 2 with chassis_vlo as BOUND. I replaced it to avoid any problem but I'm sure this one will work (depends the car details too).
Image

User avatar
Franch88
MM2X Admin
MM2X Admin
Posts: 15758
Registered for: 16 years 10 months
Location: Italy
Been thanked: 1 time
Contact:
Italy

Postby Franch88 » Tue Jun 08, 2010 10:03 pm

It's a good idea to use it but most of the time this object have more than 100 polys, useless for MM2, a simple cube is enough (even for a complex car).
Right, is not needed a so detailed BOUND object, and more, as I noticed, but I'm not completely sure about this, a BOUND object with too much polygons, at least more than 300, can give more probabilities of game crashing when you do hard hits with a car that has a such BOUND object.
So this works, but can give that kind of car bug.
Fiat 500 = Italian motorization. Franch88, MM2 eXtreme forum and website Administrator.
|Franch88's MM2 Releases|

User avatar
Triple_X
MM2X Very Active User
MM2X Very Active User
Posts: 1865
Registered for: 14 years 2 months
Location: Gjakova, Kosovo
Contact:

Postby Triple_X » Tue Jun 08, 2010 10:09 pm

listen guys i wasn't talking for the s330sx that i am converting now i was talking generally

thanxxx for your help everyone ;)
[color=white][b][u]MM2X Awards : [/u][/b]

[img][/img] | Funniest Active Member [/color]

aaro4130
MM2X Super Active User
MM2X Super Active User
Posts: 2405
Registered for: 15 years 10 months
Location: Canada
Been thanked: 1 time

Postby aaro4130 » Sat Jun 19, 2010 9:33 pm

listen guys i wasn't talking for the s330sx that i am converting now i was talking generally

thanxxx for your help everyone ;)

use COLL object and model in the front and back and side with a few polys
[img]https://i61.tinypic.com/25zrngo.jpg[/img][color=white]
- Most creative active member
- Most smart active member
- Best MM2 innovation of the year
- Best programmer

[img]https://i60.tinypic.com/2m4c2h5.jpg[/img]
- Most helpful active member[/color]

User avatar
Triple_X
MM2X Very Active User
MM2X Very Active User
Posts: 1865
Registered for: 14 years 2 months
Location: Gjakova, Kosovo
Contact:

Postby Triple_X » Sat Jun 19, 2010 10:15 pm

why should i do that ???

it is much more easy just to import mm2basecar
[color=white][b][u]MM2X Awards : [/u][/b]

[img][/img] | Funniest Active Member [/color]