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Posted: Mon May 12, 2014 4:44 am
by carmaniac
BTW,

God's Not Dead

There's a movie by the same name I just saw today (that ended with texting the above 3 words to all the numbers on your cellphone, but since I don't have a cellphone, I'm emailing and forum posting it). If you haven't seen it, see it.
I didn't like the movie so much, it was more of a Christian propaganda movie where all the atheists are evil... But back on topic this is looking good so far

Posted: Mon May 12, 2014 7:11 am
by e-cobra
Nice progress IMO you should make the headlights a little yellow like traditional filament bulb glow, this one looks like white LEDs or mercury lamp. :wink:

Posted: Mon May 12, 2014 6:31 pm
by Storm_Sullivan
BTW,

God's Not Dead

There's a movie by the same name I just saw today (that ended with texting the above 3 words to all the numbers on your cellphone, but since I don't have a cellphone, I'm emailing and forum posting it). If you haven't seen it, see it.
I didn't like the movie so much, it was more of a Christian propaganda movie where all the atheists are evil... But back on topic this is looking good so far
Mmm, not necessarily...its more saying, "Here's the evidence that God exists, but you have free will to accept or reject it." You'll notice few people who preach "tolerance" preach it that way. That's why TRUE Christians are some of the most misunderstood people in the world, cause people say we're intolerant of what they believe while in reality, we're some of the most tolerant people cause we might say something is wrong, but we don't force others to see it that way. Sorry if I got off topic again, just wanted to clarify :)

Nice progress IMO you should make the headlights a little yellow like traditional filament bulb glow, this one looks like white LEDs or mercury lamp. :wink:
LOL :) LED, I like. Mercury bulbs, I don't. Either way, good suggestion :)

Posted: Tue May 13, 2014 2:09 pm
by aaro4130
PATHSET loading in progress :)
Image

Posted: Tue May 13, 2014 2:29 pm
by Storm_Sullivan
Cool :)

This is the pathset for pedestrians?

Posted: Tue May 13, 2014 3:04 pm
by aaro4130
Pedestrians use BAI, not PATHSET. PATHSET is for props placing

Posted: Tue May 13, 2014 6:08 pm
by whoami
Looks awesomazing. :D

Posted: Tue May 13, 2014 11:49 pm
by Franch88
Great progress. Now it's needed to support the .pkg files reading, but for the traffic and pedestrians system looks like won't be easy...

Posted: Wed May 14, 2014 12:06 am
by Diatosta
Isnt it already able to read and load .pkg's? I could swear already have saw him showing that

Posted: Wed May 14, 2014 12:11 am
by Franch88
Yeah, actually the .pkg files reading is implemented, otherwise those trees weren't there. I meant that's needed to support the .inst files reading.
The files props.pathset and the .inst file of a MM2 city use objects made as .pkg files.

Posted: Wed May 14, 2014 12:25 am
by Storm_Sullivan
Oh...okay, the 'path' in pathset threw me off.

So the picture is showing off the trees, not the sidewalks!

Posted: Wed May 14, 2014 10:41 pm
by aaro4130
Image

INST Loading now

As well, shadows are based by texture yes, not model :P
Image

Posted: Wed May 14, 2014 11:22 pm
by Franch88
That other implementing sounded easy to do, and now it's there. :wink: Great thing about shadows generating.

Posted: Thu May 15, 2014 12:28 am
by HummersRock
Wow, this is awesome. 8O

Posted: Thu May 15, 2014 11:41 am
by whoami
Good work! :)
As well, shadows are based by texture yes, not model
This means making shadows from models is possible? If so, will this eliminate the SHADOW objects in cars and stuff?