MMClone

A complete re-code of Midtown Madness 2 done in the Unity Engine

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whoami
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Postby whoami » Mon Mar 24, 2014 10:32 am

Awesome! Aaro4130, you are the man! :D
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Postby aaro4130 » Tue Mar 25, 2014 5:12 pm

What about framerate? Whats the average?
60fps for me. Only 13 or so with shadows on :/ . But then again that's because the CVPS (Portals File) isn't in yet. When that is in it should improve drastically

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Postby mm2mm1fan » Tue Mar 25, 2014 7:56 pm

Love it.

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Postby The_Most_Wanted » Wed Mar 26, 2014 12:20 am

Good work man! :)
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Postby RohitXL5 » Wed Mar 26, 2014 5:21 am

Cool! ;)
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Postby Karen » Wed Mar 26, 2014 5:54 am

Great job!
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Postby Kushpreet » Wed Mar 26, 2014 2:42 pm

Good job man! :D

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Postby fastback428 » Wed Mar 26, 2014 9:53 pm

Looks Awesome! Nice Work!
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Postby aaro4130 » Thu May 01, 2014 5:44 pm

BAI System started. I also believe that MM2CT doesn't make good BAI because corners in deafult BAI are smoothed. Just look below.
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Postby e-cobra » Thu May 01, 2014 5:51 pm

Nice to see that you haven't lost interest in this. :) Great work, looks stunning so far, (Yes, the AI routes look stunning to me :P )
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Postby mm2mm1fan » Thu May 01, 2014 6:07 pm

Great work!

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Postby KingAndy » Thu May 01, 2014 6:24 pm

Awsome work, Aaron!
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Postby sajmon14 » Thu May 01, 2014 6:28 pm

Great work!

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Postby aaro4130 » Thu May 01, 2014 9:33 pm

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Postby Franch88 » Thu May 01, 2014 11:20 pm

That's a great progress step, very good work. :)
I also believe that MM2CT doesn't make good BAI because corners in deafult BAI are smoothed. Just look below.
That's already known. Its generating is somehow related with the polygons splits of the road, and the worse happens with 90 degrees square curves.
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