BIGzee's Works

Cars and probably other stuff

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BIGzee
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BIGzee's Works

Postby BIGzee » Sat Apr 04, 2015 3:15 am

Welcome to
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(Not satisfied by the welcome ? Refresh the page, it changes face). Special Thanks to Kunal2045 for helping me with this :wink4:.


My RELEASED WORKS : Click on image

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-------------------- Flashback --------------------
Hey there, BIGzee here.

Thank you for reading this topic

I'm a Newbie to mm2x as well as computers. Just got my OWN laptop and the first things i started doing in it are the playing the NFS series and learning Zmodeler 1.07b and photoshop. :wink:

Here I will post any progress and updates on my works.

I know I'm One and a half decades late, but I'll make up for the delay. I'll add the images of the first of my conversions below.
Last edited by BIGzee on Fri Sep 04, 2015 1:10 am, edited 2 times in total.
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Keanu Reeves chose the Red pill and started bending spoons. I chose ZModeler 1.07b and made my own Matrix.

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Franch88
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Postby Franch88 » Sat Apr 04, 2015 7:42 am

Welcome into this business. :) Sounds good from you, waiting to see your first progresses. Don't matter for the little delay. :wink:
Fiat 500 = Italian motorization. Franch88, MM2 eXtreme forum and website Administrator.
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BIGzee
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Postby BIGzee » Sat Apr 04, 2015 3:16 pm

Image Image Image Image Image Image

Subaru BRZ (Stock) - Nearing Completion. Enormous Thanks to Franch88 and Silent1unknown (for the tutorials) for guiding me this far.

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Keanu Reeves chose the Red pill and started bending spoons. I chose ZModeler 1.07b and made my own Matrix.

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BIGzee
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Postby BIGzee » Sat Apr 04, 2015 4:41 pm

Welcome into this business. :) Sounds good from you, waiting to see your first progresses. Don't matter for the little delay. :wink:
Thanks Franch88. I'll pack a good entrance with these.

Night shoot.
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Is there too many pics ? The BRZ is a GRID Autosport conversion. Hence UV mapping wasn't necessary, whereas all the changes had to be made to the texture files in Photoshop. Equivalently difficult to UV mapping but wasn't difficult in the Stock BRZ's case since they were only single coloured. It is the upcoming models that gnawed on my time and progress.

The Brake light reflections are a modded fxltglowred and the Headlight beams were extracted from MW12 and modded by me. I'll improve on the upcoming models.

Hope you like this one :oops:
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Keanu Reeves chose the Red pill and started bending spoons. I chose ZModeler 1.07b and made my own Matrix.

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Postby sajmon14 » Sat Apr 04, 2015 9:24 pm

:aprobar: :aprobar: :aprobar: :aprobar: :aprobar:

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Postby Kunal2045 » Sat Apr 04, 2015 9:30 pm

Welcome to the forums bro! Good choice with the BRZ, its looking great so far. :)

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Postby Silent1Unknown » Sat Apr 04, 2015 11:36 pm

Very nice introduction. Good work with the Subaru. You will do just fine here. ;)

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Postby mm2mm1fan » Sun Apr 05, 2015 12:06 am

Awesome a BRZ, how did you extract the headlight texture, they look amazing. :)

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BIGzee
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Postby BIGzee » Sun Apr 05, 2015 12:16 am

:aprobar: :aprobar: :aprobar: :aprobar: :aprobar:
Infinitesimal Thanks !!! :D
Welcome to the forums bro! Good choice with the BRZ, its looking great so far. :)
Thanks a real lot !!!
Very nice introduction. Good work with the Subaru. You will do just fine here. ;)
Thank you very much. Didn't expect such a response for my work 8O . Fan of your work BTW, Silent1unknown.
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Keanu Reeves chose the Red pill and started bending spoons. I chose ZModeler 1.07b and made my own Matrix.

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BIGzee
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Postby BIGzee » Sun Apr 05, 2015 12:29 am

Awesome a BRZ, how did you extract the headlight texture, they look amazing. :)
Thank you, mm2mm1fan. Actually there was never a dedicated headlight texture in my mw12 extraction. It is a combined brake and headlight beam texture in a single file and criterion uses an embedded .xml file to change/convert the texture to brake and headlight textures ingame, i believe. And BTW i used ninja ripper for mw12.

Or did you mean the lens flares ? :roll:
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Keanu Reeves chose the Red pill and started bending spoons. I chose ZModeler 1.07b and made my own Matrix.

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BIGzee
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Postby BIGzee » Sun Apr 05, 2015 2:06 am

Two only features i could point out that make the Stock BRZ a little on the 'Exclusive' side of my conversions.

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The Glass Damage textures were extracted from Hot Pursuit 2010 using the nfshpExplorer and reduced/desaturated the green-ness to make it look like its origin, HP 2010 - Or does it ? :roll: . I may need your suggestions on improvements, on literally anything.
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Keanu Reeves chose the Red pill and started bending spoons. I chose ZModeler 1.07b and made my own Matrix.

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Postby hungarymate » Sun Apr 05, 2015 4:46 am

The car is really nice and the glass damage is very realistic. :)

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BIGzee
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Postby BIGzee » Sun Apr 05, 2015 5:03 am

The car is really nice and the glass damage is very realistic. :)
Thank you very much hungarymate :D
Last edited by BIGzee on Mon Apr 06, 2015 2:47 pm, edited 3 times in total.
ImageImage
Keanu Reeves chose the Red pill and started bending spoons. I chose ZModeler 1.07b and made my own Matrix.

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BIGzee
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Postby BIGzee » Sun Apr 05, 2015 6:24 am

The Stock BRZ finally shows its true colours, except for the Sherbet Lemon - that one is unofficial.
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... Leaving nothing uncredited.
Last edited by BIGzee on Sun Apr 05, 2015 2:28 pm, edited 2 times in total.
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Keanu Reeves chose the Red pill and started bending spoons. I chose ZModeler 1.07b and made my own Matrix.

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Postby mm2mm1fan » Sun Apr 05, 2015 6:52 am

Nice job on the paints :), I meant the lens flare, sorry I should have been more clearer on my question.


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