Page 6 of 11
Posted: Tue Nov 24, 2015 10:09 pm
For now my MM1 cars will be uploaded at Dropbox and the links can be found on my website since MMA is down. There is also a new car there that I didn't show here yet with a link, a Chevrolet Spark
https://sites.google.com/site/mm2mm1fan ... wn-madness
Posted: Fri Nov 27, 2015 4:06 am
Here's the Spark, model by Nero from Re-volt.
Posted: Fri Nov 27, 2015 2:31 pm
Posted: Sat Nov 28, 2015 2:01 am
Nice car, but what is it with you not using reflections?
Posted: Sat Nov 28, 2015 2:32 am
I answered that on page 5.
I tried multiply time to reconvert the textures but I get that weird bug with the model looks glitched. I want to use them more often too
Posted: Sat Nov 28, 2015 4:46 pm
. That was released in my country as a 'Chevy Beat', and it definitely wasn't as good as the international variant. No, not even by the looks
Posted: Sat Dec 05, 2015 12:28 am
Bruiser from San Francisco Rush 2049 (GameCube version), converted from Re-volt. Converted to Re-volt by Dyspro50 https://www.dropbox.com/s/10ldwtvitbyi4 ... er.ar?dl=0
Posted: Sat Dec 05, 2015 12:02 pm
Posted: Tue Dec 15, 2015 1:52 am
A new car! It's the 2010 Audi R8 V10 5.2 converted from NFSHS. Download at my website. https://sites.google.com/site/mm2mm1fan ... wn-madness
Posted: Tue Dec 15, 2015 10:30 am
Looks nice, MM1 needs more modern cars like this one
Posted: Thu Dec 17, 2015 1:11 am
2 new cars and a update to the SL60, links and more info on the cars are on my website https://sites.google.com/site/mm2mm1fan ... wn-madness
Porsche 911 Carrera 4S (996) from Need for Speed High Stakes(model by Ryuji KAINOH and Mladen007 from Re-Volt Zone for the color)
2001 Toyota MR-S from Need For Speed High Stakes(model by Ryuji KAINOH and Skarma for the color)
Mercedes-Benz SL60 from Need for Speed III, updated features are black roof, new tuning and fixed nomals on the model.
Posted: Thu Dec 17, 2015 11:52 am
Nice cars but you should try making some paintjobs and dashes
have you got rid of that reflections problem?
Posted: Thu Dec 17, 2015 12:30 pm
Well NFS4 dashs might not work in MM1, I don't know how to make multiply paintjobs to work properly in MM1,and I can't fix that reflection problem. I tried multiply times before to fix it.
Posted: Thu Dec 17, 2015 3:04 pm
There's a reason the reflection bug is there. Take a pic of one of the new cars with the reflections on and we'll see what it is.
Posted: Thu Dec 17, 2015 4:01 pm
Maybe re-export them to 3ds and re-import. About the dashes you can always make a picture of the dash and make a flat dash that look like the 3d model, or use real photos, you have to make a small step forward