KingAndy car convertions

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EnzoSkylineMiura
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Postby EnzoSkylineMiura » Sat Dec 14, 2013 8:32 pm

That is simply beautiful converting work with you and Jelly. I look forward to seeing the Peugeot 908! :)
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Postby KingAndy » Sun Dec 15, 2013 1:08 am

Thank you EnzoSkylineMiura! I guess you will have to wait some days until I show the first shots of the Peugeot, for some time I don't want to work on MM2 :wink:

The car file was uploaded and it will probably be online soon.

About the damage textures, I decided to don't include them, I think it's ok just the licence plate that falls in crashes. The cameras are the original ones (front bumper, chase near, chase far), because I think the cameras that shows the front wheel or all of that cinematographic views are useless. The mirror has a accurate view. The dashboard fits 16:9 screen ratio, also the dashboard as a night version.

About the number of polygons, I'm not sure exactly how much polygons this car has. ZModeler says 34210 polygons, but MM2VV says 20630.
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Postby Franch88 » Sun Dec 15, 2013 1:28 am

Sounds great. Very good work with this car. :)
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Postby e-cobra » Sun Dec 15, 2013 5:56 am

Cool 3D dashboard! 8)
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Postby sajmon14 » Sun Dec 15, 2013 9:43 pm

Looks great!

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Postby KingAndy » Sun Dec 15, 2013 9:47 pm

Thank you all! Today or tomorrow Franch88 will probably put it online, hope you like it :)
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Postby Seahawk » Mon Dec 16, 2013 7:07 am

Nice black color!
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Postby KingAndy » Wed Dec 18, 2013 4:14 pm

Thank you Seahawk!

Today I have the first shot to show you about the Peugeot 908. This time, I started with the dashboard, because Riva did not put availiable to download the HQ dashboard of this car, so I started going to Google looking for it.

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There is lots of work to be done, but you already can see that it will be a 16:9 dashboard like the interceptor one. I have to remove now the steering wheel and add it into a separate texture, and add the windcreen wipper that I removed to be easier to delete the background in the windscreen. Also, There will not be tachometer, speedometer or any other of that things for the dash, once they are in the steering wheel and is not possible to make them rotate with the steering.

I'll make a break in the dashboard and continue the work inZModeler with the car itself. It's all texturized and I'm only with some problems with the transparency, also it will have a few breakables.

More updates soon!
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Postby e-cobra » Wed Dec 18, 2013 4:47 pm

Amazing dashboard! :cool3: It would be a hard task separating steering wheel form the rest of the image, but not impossible, good luck.
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Postby KingAndy » Wed Dec 18, 2013 8:46 pm

Amazing dashboard! :cool3: It would be a hard task separating steering wheel form the rest of the image, but not impossible, good luck.
Deleting the steering from the dash don't give really much work, in my interceptor it took me about 20/30 minutes (but the most of it is black, so it's easier), the problem is really after that, cutting all the dashboard to make the steering texture. I couldn't made it with my interceptor because the shot I used as starting point was cutted, but I tryed to use another picture of a similar steering but it looked really bad (in the first shots I showed of the dashboard it's possible to see that beta steering). So, after some hours wasted on google searching for a nice steering to use as texture, I found how much easier and nice looking just use the default Mustang Fastback one. I just had to replace the Mustang logo for the MFP logo. Lets see how the things will be this time ;)
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Postby KingAndy » Wed Dec 18, 2013 11:22 pm

Mad Max V8 Interceptor is already availiable for download! Get it here: https://www.mm2x.com/modules.php?name=Downl ... nterceptor
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Postby mm2mm1fan » Thu Dec 19, 2013 12:18 am

Cool car. First time I saw a dash like that. :)

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Postby KingAndy » Thu Dec 19, 2013 12:33 am

Cool car. First time I saw a dash like that. :)
Thank you! If you are looking for more cars with 16:9 dashboards, I know the KITT 2000 has one, and also the death race truck.
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Postby e-cobra » Thu Dec 19, 2013 2:50 am

Nice work on the Mad max Interceptor, love its tuning and the brake lights. :)
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Postby Storm_Sullivan » Thu Dec 19, 2013 4:54 am

Glad to see another project completed!
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