HM Series II A.KuS type S HB

Car conversion from NFS4

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Franch88
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Postby Franch88 » Fri Dec 20, 2013 3:25 am

Forgot to say that you must delete the alpha channel of the car_s2.tga texture file, because with it, the body color results slightly semi-transparent.
Can someone help me with custom shadow?
I've already given you an explaining, try to follow it... Now you can just wish on somebody else help with a more detailed explaining.
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Postby e-cobra » Fri Dec 20, 2013 2:01 pm

Okay.. I think I should. :wink:
I've used Paint.NET to do this. First, open up your car in Zmodeler. and press PrtScrn to take a screenshot. Then open Paint.NET and press Ctrl + V to paste it there.
Next, from the top view, roughly select the car using rectangular selection tool:
Image

Press Ctrl + N to create a new file in Paint.NET, and paste this selection there.

Now use the magic wand tool and select the car body. you'll need to set the 'tolerance' value of the tool as per requirement. Select paint bucket tool and paint the selection with black colour, there will be some white patches in between, make them black by using brush tool.
Image
Now again, use the magic wand tool to select this black region, this time, it would select much more accurately because its all single coloured. Copy this selection.
Now make a new image in Paint.NET of dimensions 256x512 pixels, it would be white, use the eraser tool to make it transparent.
Image
Make a new layer from the layers window and paste the selection on this new layer. At this moment, Paint.NET may say the image being pasted is bigger than the canvas size and ask to increase the canvas size. Don't increase the canvas size, adjust the copied shadow so as it fits inside the rectangular canvas perfectly. It should look like this:
Image
Now reduce opacity of this layer to a value of around 180:
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Press Ctrl+Shift+F to merge the 2 layers into one and save as 32-bit .TGA and you're done. Hope that helps. Car used: EnzoSkylineMuira's VW Golf.
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Postby aaro4130 » Fri Dec 20, 2013 5:33 pm

I find his way odd, this is my way.

In ZModeler, go to your top view and turn off large and small grids (Shift+G and G keys), next, get an image of your car like this
Image
Select the car with the Rectangular Select tool in Paint.NET
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Select the Magic Wand and hold ALT and click on the white space around the car and you should get this
Image

Now make your Primary Color black, and press BACKSPACE

Press CTRL+X to cut the car image, and make a new image.

In this new image (should be the exact size of the shadow), delete the white, then paste the car image into it

You should have this now:
Image

Double click on the Background layer in the Layers window, and set the opacity to your liking, I prefer 127
Image

Click Image>Canvas size, set anchor to middle, and width/height to next multiple of 8
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Use the Magic Wand tool , set Image, then select the extra outer image and delete it, then save this as a 32 Bit TGA and done!

Mine or E-Cobras might be easier just thought I'd post this
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Postby mm2mm1fan » Sat Dec 21, 2013 12:32 am

How can I make the view bigger?

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Postby KingAndy » Sat Dec 21, 2013 12:36 am

In ZModeler, move the corner of the window with the view you want to make it bigger. So simple like that.
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Postby mm2mm1fan » Mon Dec 23, 2013 11:08 pm

I meant like aaro4130 first picture.

Edit: The cars are canned because I lost intested in the cars. I will find more cars to do. :wink:

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Postby mm2mm1fan » Tue Dec 24, 2013 11:51 pm


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Postby EnzoSkylineMiura » Wed Dec 25, 2013 3:26 am

Nice pick. I'll be sure to test it out if it looks as good as this. :wink:
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Postby Seahawk » Wed Dec 25, 2013 5:13 am

Nice sedan.
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Postby e-cobra » Wed Dec 25, 2013 4:15 pm

At first I thought its a Boeing 737, by looking at the link lol.
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Postby mm2mm1fan » Fri Dec 27, 2013 3:01 am

I got a new topic now. Please go to the new topic for news about the Chvey, a new BMW (with link) and more of my converts. It's named mm2mm1fan's cars.