ESM's Conversions

VW Golf MK1

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e-cobra
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Postby e-cobra » Tue Aug 27, 2013 8:03 am

Maybe you should delete the material that containing that texture and assign the headlight and logo faces the new material. Well, not sure whether this will work but in Silent's tutorial, in the last part when he puts the Jeep into game, its textures get messed up. Here
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Postby aaro4130 » Tue Aug 27, 2013 5:59 pm

In your materials make sure you don't have

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lights0 lights1 lights0 lights1 lights2 etc.
that would also cause issues
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Postby EnzoSkylineMiura » Tue Aug 27, 2013 7:09 pm

@aaro for front lights I have vwg_front_right_lights and vwg_front_left_lights

for back lights I have vwg_back_right_lights and vwg_back_left_lights

Thats OK right? :P

@e-cobra I'm about to try it... :wink:
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Postby aaro4130 » Tue Aug 27, 2013 7:13 pm

You should only make one material for lights.
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Postby EnzoSkylineMiura » Wed Oct 02, 2013 4:46 am

Well, I don't have much time lately, so here's the Volkswagen Mk 1.
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Postby e-cobra » Wed Oct 02, 2013 3:52 pm

I've fixed the headlight and logo textures:
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The problem was that they weren't a power of 2, they were like 100x100 pixels, I made them to 128x128 and 64x64 pixels by changing canvas size. :)

Here's the .ar file.
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Postby KingAndy » Wed Oct 02, 2013 9:37 pm

It's going really cool, nice job ;)
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Postby EnzoSkylineMiura » Thu Oct 03, 2013 1:14 am

HA HA! Thanks e-cobra! :D I thought 100x100 was a power of 2.

Damn, I am embarrassed. :oops:
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