ESM's Models

Lotus Carlton

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EnzoSkylineMiura
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Postby EnzoSkylineMiura » Tue Sep 17, 2013 1:35 am

I started out with a big flat surface with lots of vertices. I did that so I can make a wide body kit when I eventually get there. :wink:
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Postby EnzoSkylineMiura » Tue Sep 17, 2013 5:40 pm

Updates!

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Feedback! :P
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Postby Franch88 » Tue Sep 17, 2013 11:26 pm

Looks pretty, but it's hard to say from that image and with the flat shading view mode. The bodykit looks ok.
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Postby EnzoSkylineMiura » Wed Sep 18, 2013 1:17 am

Don't worry, I posted it like that so I could possibly get advice, and also because it would be hard to tell there was anything there. IMO for a kid who doesn't take classes about this, and, is a kid, I think its pretty good. :)
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Postby aaro4130 » Wed Sep 18, 2013 3:13 am

IMO, Not so good, polyflow is bad

I did a partial modeling of this truck with a better polyflow to show for example ;)
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Postby EnzoSkylineMiura » Wed Sep 18, 2013 3:41 am

lol I guess your right, I'll fiddle with it and try to fix it.
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Postby aaro4130 » Wed Sep 18, 2013 3:43 am

I got you a concept for the rear to think about ;)
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Postby e-cobra » Wed Sep 18, 2013 4:40 pm

Certain parts of the body can be made as separate objects like bumper and some other small details because doing so will allow you to edit (move) vertices of only those parts clearly and easily without the interfere of rest of the body mesh. Just an idea. :cool3:
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Postby EnzoSkylineMiura » Wed Sep 18, 2013 5:37 pm

Certain parts of the body can be made as separate objects like bumper and some other small details because doing so will allow you to edit (move) vertices of only those parts clearly and easily without the interfere of rest of the body mesh. Just an idea. :cool3:
Oooookaaaay, good idea, I'll think about that when making other stuff (guns, etc. :P)

@Aaron, I like 'the back' the most, I'll try that and post when I have time. :wink:
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Postby EnzoSkylineMiura » Mon Oct 14, 2013 5:32 pm

Okaaaay, well, I had this idea of making a Lotus Carlton a long time ago, and now I decided I should do it! :)

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With flatshading on:

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So, how does it look? I don't want to get much more detailed than this, so I would just prefer feedback on how it looks. :wink:
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Postby MidMadDriver » Mon Oct 14, 2013 7:29 pm

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Postby sajmon14 » Mon Oct 14, 2013 8:52 pm

I hope for more progress, cannot see too much now

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Postby Franch88 » Mon Oct 14, 2013 11:13 pm

Seems a good start, looking ahead for more progress to show, that will let give a better reply.
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Postby e-cobra » Tue Oct 15, 2013 3:34 am

Calculated normals give it a smooth look and till now this looks appropriate and nice.
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Postby EnzoSkylineMiura » Tue Oct 15, 2013 4:38 am

I hope for more progress, cannot see too much now
I know, I haven't been going far ahead on most of my cars, but, I will try to finish this car completely.
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