ESM's Models

Lotus Carlton

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zoot
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Postby zoot » Mon Jul 22, 2013 5:53 pm

Yes.
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Postby EnzoSkylineMiura » Mon Jul 22, 2013 6:59 pm

OK, thank you. :)
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Postby jorge14 » Tue Jul 23, 2013 2:46 am

Very nice try, good luck with this car. :wink:
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Postby EnzoSkylineMiura » Mon Jul 29, 2013 5:31 pm

Hi guys! I was just playing around with that old audi and I got this!

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Not bad, eh? :P
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Postby zoot » Mon Jul 29, 2013 5:36 pm

Nice work. Fix the normals.
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Postby MidMadDriver » Mon Jul 29, 2013 9:18 pm

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Last edited by MidMadDriver on Sat Apr 02, 2022 8:07 pm, edited 1 time in total.

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Postby Franch88 » Mon Jul 29, 2013 11:59 pm

Looks a good made work with the texture mapping. Make more outer the wheels, and maybe a bit more littler too. The shadow object needs to be different, 2 polygons are enough.
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Postby jorge14 » Tue Jul 30, 2013 12:52 am

Looks nice! :wink:
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Postby e-cobra » Tue Jul 30, 2013 4:00 am

Nice one! Just make the wheels smaller to increase the gap between wheels and body. :)
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Postby aaro4130 » Wed Jul 31, 2013 7:00 am

Not bad at all! Great work and quick learning!
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Postby EnzoSkylineMiura » Mon Sep 16, 2013 8:04 pm

Hi again everyone,

Started something new, making it with no blueprints...

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Image

Whaddya think? :P
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Postby hungarymate » Mon Sep 16, 2013 9:00 pm

It looks good, but what kind of car is it?

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Postby EnzoSkylineMiura » Mon Sep 16, 2013 9:03 pm

If I upload it, it will be a misc.. Its not a real car, I will call it the Pickup J4 (July 4th) because it will have a big waving american flag covering it all. And I may add guns. :P
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Postby Storm_Sullivan » Mon Sep 16, 2013 9:36 pm

Call it the American Dream, maybe...
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Postby Franch88 » Mon Sep 16, 2013 11:57 pm

Looks ok, but there's an overusing of polygons; usually the cars side surfaces are mostly all flat, and so it's not needed use so many polygons. This is going to be a low polygons cars, essentially.
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