ESM's Models

Lotus Carlton

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EnzoSkylineMiura
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Postby EnzoSkylineMiura » Mon Jul 15, 2013 9:45 pm

Thanks. :) This is what it looks like....

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As you can see I am in the stage of reuniting vertices, and I am having trouble. Whenever you want to switch to different level, (in my case, object to vertex) you have to click any where on the car, right? So, whenever I switch from object level to vertex level, whichever side of the car click on, is the only side that shows vertices. I want both of the vertices on both of the sides to show up. Any help?? sorry if its confusing
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Postby zoot » Mon Jul 15, 2013 9:58 pm

Unite the body objects. Select both the left and right sides. Then go to unite them with SEL on.
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Postby EnzoSkylineMiura » Mon Jul 15, 2013 10:07 pm

Unite the body objects. Select both the left and right sides. Then go to unite them with SEL on.
I know, I just cant switch from object to vertex level without only one side of the body showing vertices.
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Postby Franch88 » Mon Jul 15, 2013 10:57 pm

After have done the mirrored copy of the half of the car, unite both of them in one object; to do it, switch to faces model (press 4 key), select the two car half parts, select the Create...
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Postby EnzoSkylineMiura » Mon Jul 15, 2013 11:32 pm

OK, thanks both of you! :D
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Postby e-cobra » Tue Jul 16, 2013 2:45 pm

Nice progress so far. :biggrin2:
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Postby EnzoSkylineMiura » Tue Jul 16, 2013 5:36 pm

Nice progress so far. :biggrin2:
Main reason I want to do this is to set goals for myself and see what I can achieve. and have fun with it I was planning to put it in mm2x, but, I don't think it will be accepted. :(

EDIT: Hi! I am going to try to stay away from double posts for a bit :wink:. I have finished the model! :aplausos: I am packaging everything into the .ar folder. I have already put the car in game, but, whenever i pass from one of the cars to my 944 in the selection screen, it crashes and only shows the colour in the colour selector - Red -. Ive changed everthing i need to, i did silents tutorial which told me to start with his veilside rx7. I changed all the basenames to p944 , Ive changed it in the .info file as well. Any ideas?!?!
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Postby e-cobra » Wed Jul 17, 2013 3:30 pm

Make sure your textures are a power of 2 (meaning 2^something) like 128x128, 256x256, 512x512 pixels in dimensions. If you keep texture size to something weird like 326x350, MM2 will crash. Other causes could be missing files or unknown objects in .pkg file. IMO first check whether the textures are of correct size, then if the problem persists, go for other reasons.
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Postby EnzoSkylineMiura » Wed Jul 17, 2013 7:04 pm

Make sure your textures are a power of 2 (meaning 2^something) like 128x128, 256x256, 512x512 pixels in dimensions. If you keep texture size to something weird like 326x350, MM2 will crash. Other causes could be missing files or unknown objects in .pkg file. IMO first check whether the textures are of correct size, then if the problem persists, go for other reasons.
I heard about that about the textures :wink:. And its the unknown objects in zmod, I forgot to name the body, "BODY_H" . Instead i called it "Right-Half" and "Left-Half". How do you make those two into one object (BODY_H)?
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Postby e-cobra » Thu Jul 18, 2013 6:59 am

First be in objects level. Then go to Select > Single. Now in any of the active views, right click to select the two halves. Then go to Create > Objects > Unite Select and click anywhere in any active view and specify name BODY_H in the box that appears after doing this. :wink:
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Postby Seahawk » Thu Jul 18, 2013 9:39 am

Nice progress! :biggrin:
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Postby EnzoSkylineMiura » Thu Jul 18, 2013 7:45 pm

Thank you e cobra! :). Now its time to test the car, again, in game! :P
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Postby EnzoSkylineMiura » Sun Jul 21, 2013 11:28 pm

Im back! The car is working in game. it still has problems though. First of all i should point out that instead of using that blueprint for the side body i used the colour red. OK, onto the problems...

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The textures have been messed up on the side and the tire tread for some reason. And the shadow appears that isnt working.

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And i cant change the body roll problems because i cant put the car in mm2 ultimate tweaker. Help will be, extrEEEmely appreciated. :P
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Postby zoot » Sun Jul 21, 2013 11:57 pm

Save them as a 32 bit TGA without RLE compression.
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Postby EnzoSkylineMiura » Mon Jul 22, 2013 5:20 pm

What, the textures? :?
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