VW Golf mk 1
My first project!
- Franch88
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Great progress done, very nice work. See to fix the normals problems before do the mirrored half copy.
Replies to your questions. Yes, the exhaust smoke will get the same colors as of the damages smoke when the car gets damaged. MM2 Revisited V5 affects the multiplayer meaning that its changes are got also in that mode, but nothing disadvantaged happens to the player, Dummiesboy kept in mind about this mode doing tests in it.
Replies to your questions. Yes, the exhaust smoke will get the same colors as of the damages smoke when the car gets damaged. MM2 Revisited V5 affects the multiplayer meaning that its changes are got also in that mode, but nothing disadvantaged happens to the player, Dummiesboy kept in mind about this mode doing tests in it.
Fiat 500 = Italian motorization. Franch88, MM2 eXtreme forum and website Administrator.
|Franch88's MM2 Releases|
|Franch88's MM2 Releases|
- e-cobra
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Nice progress! If you give a texture like this:
instead of a single black colour, windows will look better.
instead of a single black colour, windows will look better.
[img][/img]
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[b][size=84][color=blue]If a tree falls in the woods and no one?s around to hear it, does it make a sound?[/color][/size][/b]
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[b][size=84][color=blue]If a tree falls in the woods and no one?s around to hear it, does it make a sound?[/color][/size][/b]
- e-cobra
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Looks nice! You might also have to scale the car in order to make it a little bigger.
[img][/img]
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[b][size=84][color=blue]If a tree falls in the woods and no one?s around to hear it, does it make a sound?[/color][/size][/b]
[url=https://www.mm2x.com/page.php?name=Forums&file=viewtopic&t=5362&start=52&highlight=e-cobra][color=gold][size=75]MM2X Awards[/size][/color][/url]
[b][size=84][color=blue]If a tree falls in the woods and no one?s around to hear it, does it make a sound?[/color][/size][/b]
- Franch88
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Nice work with the model and first try in-game. Besides make the car bigger, make sure that all the objects are above the horizontal axis in ZModeler, and see to fix the normals problems, evident on the fenders (those darker parts).
Fiat 500 = Italian motorization. Franch88, MM2 eXtreme forum and website Administrator.
|Franch88's MM2 Releases|
|Franch88's MM2 Releases|
Added: Custom sounds, shadow improvement(picture), calculated normals, resized wheels. I am ready to make a dashboard; (it's not as hard as i thought) and transparent lights. Release won't be soon, still huge space for improvements.
More questions (that's why forum exists, huh?):
The car looks very clean, is there any way to make it more realistic?
I made custom tuning, but i didn't find top speed (it is too fast). Where is it?
More questions (that's why forum exists, huh?):
The car looks very clean, is there any way to make it more realistic?
I made custom tuning, but i didn't find top speed (it is too fast). Where is it?
- Franch88
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Looking good so far. The shadow can be made with the edges smoothed. Still seem to be present the normals problems on the fenders; the 3D modeling tutorials here could help you with that and other things.
To make the car look more realistic, for first thing don't use simple colors like the MS Paint's default ones, they look weird in-game, like the full blue in the screenshot; check here for the original car's colors, it's a very good resource. Another thing that can be done, but more harder, is map a texture for the paintjob, with lighter and darker parts, like it's with the default game cars, which have smoothed colors.
You can easily search for the technical specifications of the car, check here, for example.
To make the car look more realistic, for first thing don't use simple colors like the MS Paint's default ones, they look weird in-game, like the full blue in the screenshot; check here for the original car's colors, it's a very good resource. Another thing that can be done, but more harder, is map a texture for the paintjob, with lighter and darker parts, like it's with the default game cars, which have smoothed colors.
You can easily search for the technical specifications of the car, check here, for example.
Fiat 500 = Italian motorization. Franch88, MM2 eXtreme forum and website Administrator.
|Franch88's MM2 Releases|
|Franch88's MM2 Releases|
- e-cobra
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Top speed depends on various variables in the <basename>.vehcarsim file.
Most important ones are: max horsepower, the 'low' and 'high; value.
Max horsepower is 2-3 times the real horsepower of the car. Adjust it to get desired power. The 'low' value is the top speed of the car in 1st gear and 'high' value is the top speed of the car in top-most gear. Adjust these values too to get a desired top speed.
Most important ones are: max horsepower, the 'low' and 'high; value.
Max horsepower is 2-3 times the real horsepower of the car. Adjust it to get desired power. The 'low' value is the top speed of the car in 1st gear and 'high' value is the top speed of the car in top-most gear. Adjust these values too to get a desired top speed.
[img][/img]
[url=https://www.mm2x.com/page.php?name=Forums&file=viewtopic&t=5362&start=52&highlight=e-cobra][color=gold][size=75]MM2X Awards[/size][/color][/url]
[b][size=84][color=blue]If a tree falls in the woods and no one?s around to hear it, does it make a sound?[/color][/size][/b]
[url=https://www.mm2x.com/page.php?name=Forums&file=viewtopic&t=5362&start=52&highlight=e-cobra][color=gold][size=75]MM2X Awards[/size][/color][/url]
[b][size=84][color=blue]If a tree falls in the woods and no one?s around to hear it, does it make a sound?[/color][/size][/b]
- EnzoSkylineMiura
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