VW Golf mk 1

My first project!

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MICXA
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VW Golf mk 1

Postby MICXA » Thu May 23, 2013 1:28 pm

For a first project, i decided to make a car that has more boxy shape. I got all the software I need, and i am planing to create a dashboard (I might need some help there), and maybe some damage parts in an update. I think it will have about 800-1000 poly's (Not very smooth but in a correct shape :D). I hope this will go well :D I will frequently upload images from zmodeler for professional advice.

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Postby Porsche911man » Thu May 23, 2013 5:56 pm

Good luck with your project. 8)

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Postby aaro4130 » Thu May 23, 2013 9:35 pm

Good luck with your project! ZModeler is not that hard to learn and should be easy (Y)
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Postby Franch88 » Thu May 23, 2013 10:24 pm

Sounds that you're prepared for this work, good luck with it. :wink: Waiting for the first screenshots and updates.
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Postby zoot » Thu May 23, 2013 10:26 pm

Will be keeping watch of this topic for screenshots.
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MICXA
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Beginning

Postby MICXA » Fri May 24, 2013 2:01 pm

Image

Ok this is the very beginning of a model.It is a very rough model and i will do details with breaking method. I think i will make bumpers as an object an then attach. For now i work on body. If you think i shall correct something, feel free to tell me. Thanks for support!

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Postby MICXA » Fri May 24, 2013 2:03 pm

Oh i am so sorry i didnt use this bb code right way. Can someone tell me how to do it? It was the same mistake in description :(

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Postby aaro4130 » Fri May 24, 2013 6:08 pm

Use it like this:

Code: Select all

[img]https://fbcdn-sphotos-g-a.akamaihd.net/hphotos-ak-ash4/482589_529930833737389_427961265_n.jpg[/img]
It turns out like this:
Image


By the way that looks amazing for a beginner model! Great job!

You used the wrong link that's all.
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Postby zoot » Fri May 24, 2013 9:30 pm

Very well done!
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Postby The_Most_Wanted » Fri May 24, 2013 11:10 pm

Good job! :)
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Postby Franch88 » Fri May 24, 2013 11:42 pm

Yeah, great result for the own first low polygons model. Good polygons placement, great work so far. :)
Better fix the front and top blueprint, and surely also the rear one, because they aren't aligned each other. For more, check the modeling tutorials here.

You'd used the BBcode correctly, but what you did wrong was paste a not valid image URL. The URL to use with that BBcode must be a direct link to the image, in few works it has to end with a common image file extension, such as .jpg or .png, like Aaro showed you.
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Postby e-cobra » Sat May 25, 2013 7:04 am

Nice start, placement of polygons look neat. :)
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Postby MICXA » Sat May 25, 2013 1:47 pm

For now I encountered a little problem. The car has a little bended side, and where it meets front there is a triangle Let me show you: Image
And it should be like this:
Image

I also started making bumpers,and i fixed blueprints.

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Postby aaro4130 » Sat May 25, 2013 4:21 pm

Try what I have done here
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Postby MICXA » Mon May 27, 2013 10:39 pm

This is how it looks for now, almost ready to copy after making lights, and maybe some details. I disorganized polygons a little just to make window shapes. One question: If i make smoke object at exhaust, will it be a dark smoke when the car is damaged?

Image

PS. If i install midtown madness 2 revisted (5) will it affect multiplayer game?