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Seahawk's vehicles & paintjobs
Posted: Sun Jan 20, 2013 5:17 am
A new tank,"The Dragon"
is upcoming, its half model is made!
But there is a problem I can't select the shapes in ZM. It will be in MM2 soon, I think.
Posted: Sun Jan 20, 2013 1:56 pm
Great! I wait for this!
Posted: Sun Jan 20, 2013 9:20 pm
very nice man!
Posted: Mon Jan 21, 2013 8:17 am
But it will look like a low poligon, home made tank. And tell me about my problems in its construction!
Afterwords say that impressions
New tank scrach model!
Posted: Mon Jan 21, 2013 3:18 pm
I got some problems because I did't use the bluprints. ZModler is not taking the photos of the tank. Somebody tell me how to do that.
Posted: Mon Jan 21, 2013 4:59 pm
The photos must be square, else they'll show up stretched/out-of proportion. Save them as .bmp format. Also, you must align the front, top, left/right view or the final model will be screwed up badly.
To set background photos in Zmodeler, click the button used to change views
Then from the drop-down list (shown in the above image), select Background> Image> Load image. A window will open asking you the location of the image. Navigate to the desired location and click OK. Now that view should contain the image to be traced.
Posted: Tue Jan 22, 2013 2:28 pm
cobra,say me about WHERE TO CLICK to paste the blueprints.
Posted: Sat Jan 26, 2013 11:08 am
See its blue prints:- half made
Its a M1A1 Abram
I am making other tank because I lost its model and have 1 photo only.
The M1A1 ABRAMAN
Posted: Thu Jan 31, 2013 8:34 am
As I lost the dragon, the cardbord tank
, I will make M1A1 ABRAMAN, the dragon will be also in MM2X. But now lets talk about the M1A1 ABRAMAN. So lets start talking!
Posted: Thu Jan 31, 2013 9:56 pm
Bad have lost the work of this "The Dragon" tank, you had to show it to us, though. You've done a good starting with this other tank; model a tank looks harder than model a car, even if in low polygons.
Now, if you're going to make a new model, we're just wait for the first screenshots of it. And don't make a new topic for it, use this. Topics here are used to show progress of vehicles modeling and converting projects, you can ask some question, but not long discussions (that could even don't start, though)...
Posted: Fri Feb 08, 2013 5:18 pm
I tried to paste blueprints but it did not worked.
(It is the beginning, not the end, but is perhaps, the end of the beginning .)
Posted: Fri Feb 08, 2013 9:58 pm
Would you explain what's you problem with this project once for all? So far almost nothing it's clear from you... Why did you removed the post with the latest update? You could do double posting or however keep what you wrote in the new post.
You can't paste (to better say, load) the blueprints in ZModeler, right? But if in the above image it's showed that you've done that, and for all the views! And yes, it's you who posted that image, so don't say that you don't know how to post an image in the forum, written in the post that you've deleted...
If your weird use of this topic will go on in this way, becoming useless at all, it'll be locked.
PS: it's you who needs to learn grammar... it's "beginning", not "biggining"...
Posted: Fri Feb 08, 2013 10:12 pm
Posted: Sat Feb 09, 2013 9:19 am
blue print update. Abram is now half made.
Posted: Sat Feb 09, 2013 1:59 pm
That's a horrible model, not to be an ass. But, it's not fit to be inside a game. Follow the tutorial I showed you first before modeling anything.