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Posted: Mon Feb 18, 2013 3:51 am
by Spyke
Nice update! Keep it up man. ^_^
Posted: Mon Feb 18, 2013 4:00 am
by jorge14
Nice work mate!
Posted: Mon Feb 18, 2013 1:19 pm
by The_Most_Wanted
Good job! Keep it up
Posted: Tue Feb 19, 2013 4:54 am
by Seahawk
I scaled the wheel, but now it is this:-
Making of the front and the back is being difficult
Give me an idea, please
Posted: Tue Feb 19, 2013 7:30 am
by e-cobra
First press 4 to be in objects level. Then press 1 to go to vertices level and click on the wheel. Look at the H V D letters near the save sign. Press V to deselect it. Now click on the rectangle select tool and click and drag vertices from the far left and right ends of the wheel towards the center.
Hope this helps.
Posted: Tue Feb 19, 2013 8:56 pm
by zoot
I have an idea. Why don't you follow Silent's damn tutorial already?
Posted: Tue Feb 19, 2013 10:16 pm
by sajmon14
You need to put a bit more detail to it(I don't mean super highpoly car but needs some work)
Posted: Sun Mar 24, 2013 3:07 am
by Seahawk
FINISHED!
I'm Making something, its .ar file name will be road roller. And its based on a scale model.
I took this project because I wanted to host it in MM2X when I was not even a member of MM2X! XD!
Posted: Sun Mar 24, 2013 3:13 am
by Diatosta
Looks cool, as I never saw a cilinder (I think this is how it is spelled) in MM2. Keep it up!
Posted: Sun Mar 24, 2013 3:16 am
by Seahawk
Looks cool, as I never saw a cilinder (I think this is how it is spelled) in MM2. Keep it up!
And I'll never get this topic out of my hands because I thought to make this even before I was a MM2X member. [2012 A.D.] HAHAHAHA!
Posted: Sun Mar 24, 2013 4:11 am
by zoot
Looks cool, as I never saw a cilinder (I think this is how it is spelled) in MM2. Keep it up!
Cylinder* And looks much better than the other vehicles.
Posted: Sun Mar 24, 2013 1:28 pm
by Seahawk
Look something!! I made it with the co-ordination and help of someone which I can't mention here.
When I test it in game, the vehicle hangs the game when I hit something.
Posted: Sun Mar 24, 2013 2:59 pm
by aaro4130
Wow! It is awesome!
Show us your bound this can be the problem.
Posted: Sun Mar 24, 2013 3:41 pm
by whoami
Awesome! Following Silent's tutorial?
Posted: Sun Mar 24, 2013 4:42 pm
by e-cobra
Now looks far better.
I too had that bound problem when I converted a tank from Vice City, it crashed by hitting anything hard, though its bound was a simple cube with 8 vertices.