Page 20 of 22

Posted: Mon Nov 25, 2013 9:50 pm
by dummiesboy
Image

Posted: Mon Nov 25, 2013 10:43 pm
by zoot
Seahawk.. Stop.

Posted: Tue Nov 26, 2013 8:34 am
by Seahawk
I have ONLY 3 days! I can't make something very good..

Posted: Tue Nov 26, 2013 9:07 am
by e-cobra
I have ONLY 3 days! I can't make something very good..
lol How can you even think that whatever you've made until now will even work in MM2? :lol:
EDIT:
And there was something more also which I won't tell.
Why do you just write that if you're not going to tell anything about whatever you were to? :frown2:

Posted: Tue Nov 26, 2013 12:58 pm
by aaro4130
I made the Chevy Impala Police and the type 2 in 2 days...

Posted: Tue Nov 26, 2013 1:26 pm
by dummiesboy
I made the Chevy Impala Police and the type 2 in 2 days...
In all fairness, those were only conversions.

Posted: Tue Nov 26, 2013 1:45 pm
by aaro4130
I made the Chevy Impala Police and the type 2 in 2 days...
In all fairness, those were only conversions.
True enough but still he was just told to 'get something in mm2'

Posted: Tue Nov 26, 2013 2:31 pm
by e-cobra
FYI I made the whole model of this thing and textured it in just 1 day. it took about 3 days to make desirable tuning and damage effects. :whist:

Posted: Wed Nov 27, 2013 4:51 pm
by Seahawk
Hello!
ABANDONED
New project :) :
Tata Manza 2013:
Image

In real world:
Image

Whole made by me in ZModeler!

I didn't erased the taskbar as I was told that some MM2x member said that "Seahawk ever erases the taskbar. This means he doesn't makes anything and somebody else makes for him."

Bye.

Posted: Wed Nov 27, 2013 5:05 pm
by aaro4130
I am modeling a car which I can not tell in a software which I can not tell, I got the blueprint from a site I can not tell, and I can't tell you when it will be complete or not, I can't tell what game it will go to and I can't tell why I didn't erase my taskbar. -- Err.

Your blueprints are cropped wrong , they need to be in a size of a multiple of 8

Code: Select all

8 16 32 64 128 256 512 1024 2048 4096 8192 16384

Posted: Wed Nov 27, 2013 5:15 pm
by zoot
Your bps are screwed up man. Nice try, though. Fix them then restart.

Posted: Wed Nov 27, 2013 5:35 pm
by Seahawk
So do I need to re-model now?

Posted: Wed Nov 27, 2013 10:32 pm
by aaro4130
So do I need to re-model now?
I cannot tell you.

LOL JK.

You need to scale the X axis of the car after reloading blueprints.

Posted: Wed Nov 27, 2013 11:45 pm
by Franch88
It's a decent way to start to make a car model, but the polygons placement and used amount are totally wrong. The blueprint setup is obviously totally wrong, too. From this starting seems that you want to make a moderately high polygons model, but it's better keep it in low polygons still higher than the default game cars, to have better details.

Posted: Sun Apr 13, 2014 4:31 pm
by Seahawk
Textured and exported the Vaaaa Killer today but MM2 crashed 'cause of that. Why? :?