Seahawk's vehicles & paintjobs

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dummiesboy
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Postby dummiesboy » Tue Nov 26, 2013 6:50 am

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Postby zoot » Tue Nov 26, 2013 7:43 am

Seahawk.. Stop.
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Postby Seahawk » Tue Nov 26, 2013 5:34 pm

I have ONLY 3 days! I can't make something very good..
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Postby e-cobra » Tue Nov 26, 2013 6:07 pm

I have ONLY 3 days! I can't make something very good..
lol How can you even think that whatever you've made until now will even work in MM2? :lol:
EDIT:
And there was something more also which I won't tell.
Why do you just write that if you're not going to tell anything about whatever you were to? :frown2:
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Postby aaro4130 » Tue Nov 26, 2013 9:58 pm

I made the Chevy Impala Police and the type 2 in 2 days...
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Postby dummiesboy » Tue Nov 26, 2013 10:26 pm

I made the Chevy Impala Police and the type 2 in 2 days...
In all fairness, those were only conversions.
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Postby aaro4130 » Tue Nov 26, 2013 10:45 pm

I made the Chevy Impala Police and the type 2 in 2 days...
In all fairness, those were only conversions.
True enough but still he was just told to 'get something in mm2'
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Postby e-cobra » Tue Nov 26, 2013 11:31 pm

FYI I made the whole model of this thing and textured it in just 1 day. it took about 3 days to make desirable tuning and damage effects. :whist:
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Postby Seahawk » Thu Nov 28, 2013 1:51 am

Hello!
ABANDONED
New project :) :
Tata Manza 2013:
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In real world:
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Whole made by me in ZModeler!

I didn't erased the taskbar as I was told that some MM2x member said that "Seahawk ever erases the taskbar. This means he doesn't makes anything and somebody else makes for him."

Bye.
Last edited by Seahawk on Tue Oct 28, 2014 12:00 am, edited 3 times in total.
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Postby aaro4130 » Thu Nov 28, 2013 2:05 am

I am modeling a car which I can not tell in a software which I can not tell, I got the blueprint from a site I can not tell, and I can't tell you when it will be complete or not, I can't tell what game it will go to and I can't tell why I didn't erase my taskbar. -- Err.

Your blueprints are cropped wrong , they need to be in a size of a multiple of 8

Code: Select all

8 16 32 64 128 256 512 1024 2048 4096 8192 16384
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Postby zoot » Thu Nov 28, 2013 2:15 am

Your bps are screwed up man. Nice try, though. Fix them then restart.
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Postby Seahawk » Thu Nov 28, 2013 2:35 am

So do I need to re-model now?
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Postby aaro4130 » Thu Nov 28, 2013 7:32 am

So do I need to re-model now?
I cannot tell you.

LOL JK.

You need to scale the X axis of the car after reloading blueprints.
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Postby Franch88 » Thu Nov 28, 2013 8:45 am

It's a decent way to start to make a car model, but the polygons placement and used amount are totally wrong. The blueprint setup is obviously totally wrong, too. From this starting seems that you want to make a moderately high polygons model, but it's better keep it in low polygons still higher than the default game cars, to have better details.
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Postby Seahawk » Mon Apr 14, 2014 12:31 am

Textured and exported the Vaaaa Killer today but MM2 crashed 'cause of that. Why? :?
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