e-cobra's vehicles

Mahindra XUV 500 WiP

User avatar
Triple_X
MM2X Very Active User
MM2X Very Active User
Posts: 1865
Registered for: 14 years 1 month
Location: Gjakova, Kosovo
Contact:

Postby Triple_X » Mon Mar 26, 2012 6:48 pm

Because a tutorial said HEADLIGHT[0,1] objects will be replaced by glowballs. I'll try that :wink:
of course they will , only the axis is used to make the lights :)
[color=white][b][u]MM2X Awards : [/u][/b]

[img][/img] | Funniest Active Member [/color]

User avatar
e-cobra
MM2X Very Active User
MM2X Very Active User
Posts: 1629
Registered for: 13 years 2 months
Location: Navi Mumbai, India

Postby e-cobra » Wed Mar 28, 2012 6:45 pm

Because a tutorial said HEADLIGHT[0,1] objects will be replaced by glowballs. I'll try that :wink:
of course they will , only the axis is used to make the lights :)
Now done :P

Look at this: Axis not centred :lol:
Image

Not a problem, Desert camo, a new paintjob made!
Image

It'll (hopefully) have 4 colours, this update is just to show that this new paintjob worked :aprobar:

User avatar
Triple_X
MM2X Very Active User
MM2X Very Active User
Posts: 1865
Registered for: 14 years 1 month
Location: Gjakova, Kosovo
Contact:

Postby Triple_X » Wed Mar 28, 2012 8:07 pm

i think it needs bigger wheels :)
[color=white][b][u]MM2X Awards : [/u][/b]

[img][/img] | Funniest Active Member [/color]

User avatar
sajmon14
MM2X VIP Member
MM2X VIP Member
Posts: 5321
Registered for: 16 years 1 month
Location: Poland
Contact:
Poland

Postby sajmon14 » Wed Mar 28, 2012 9:55 pm

Looks good, next time dont forget to center the axis :P

User avatar
Franch88
MM2X Admin
MM2X Admin
Posts: 15758
Registered for: 16 years 9 months
Location: Italy
Been thanked: 1 time
Contact:
Italy

Postby Franch88 » Wed Mar 28, 2012 10:08 pm

Good work with this paintjob. Yeah, make the wheels bigger.
Fiat 500 = Italian motorization. Franch88, MM2 eXtreme forum and website Administrator.
|Franch88's MM2 Releases|

User avatar
jorge14
MM2X Very Active User
MM2X Very Active User
Posts: 1301
Registered for: 13 years 4 months
Location: San Salvador (El Salvador)
Contact:

Postby jorge14 » Wed Mar 28, 2012 10:41 pm

Good work man look nice! :wink:
[img][/img][color=gray] Best MM2 car converter of the year[/color] | [img][/img] [color=chocolate] Best active member photoshop-er[/color]
[url=https://www.mm2jorge14.weebly.com][img]https://i39.servimg.com/u/f39/16/19/81/53/mm2jor10.png[/img][/url]

User avatar
whoami
MM2X Very Active User
MM2X Very Active User
Posts: 1370
Registered for: 13 years 6 months
Location: Has been located.
Contact:

Postby whoami » Thu Mar 29, 2012 7:53 am

Wow, pretty cool. I hope I can smash my friends off in Multiplayer with this :P
PS: It's my 500th post! :P
[color=white]Nobody told me MM2 works on Windows 10![/color]

User avatar
e-cobra
MM2X Very Active User
MM2X Very Active User
Posts: 1629
Registered for: 13 years 2 months
Location: Navi Mumbai, India

Postby e-cobra » Thu Mar 29, 2012 7:55 am

Thanks for suggestions :D I'll make the wheels a bit bigger and give it a proper tuning. :P

Its tachometer fluctuates when accelerator is pressed :frown2: It seems that wheels are jammed, I mean even at rest, (when not using accelerator) the wheels keep struggling :molesto2: to and fro for on reason! Also, what value effects power of brakes in tuning file (.vehicarsim)? And the maximum horsepower in the same file, is 2-3 times the real horsepower; till what extent is that true?

aaro4130
MM2X Super Active User
MM2X Super Active User
Posts: 2405
Registered for: 15 years 10 months
Location: Canada
Been thanked: 1 time

Postby aaro4130 » Sat Mar 31, 2012 4:40 pm

wow extremely nice!
[img]https://i61.tinypic.com/25zrngo.jpg[/img][color=white]
- Most creative active member
- Most smart active member
- Best MM2 innovation of the year
- Best programmer

[img]https://i60.tinypic.com/2m4c2h5.jpg[/img]
- Most helpful active member[/color]

User avatar
ettieapple
MM2X Active User
MM2X Active User
Posts: 516
Registered for: 14 years 3 months
Location: Frysl?n, The Netherlands

Postby ettieapple » Sat Mar 31, 2012 5:02 pm

dont know why the wheels are jamming. you can change the breaking power with the brakecoef. (or something like that) located under the front- and rearwheels. if you make the hp 2-3 times more depends on how much the last value of inertiabox is, if you give it more hp, you should make the inertia higher. :wink:
(good page wich is explaining most of it HERE)
[color=white]!!!Frysl?n boppe!!![/color]

User avatar
e-cobra
MM2X Very Active User
MM2X Very Active User
Posts: 1629
Registered for: 13 years 2 months
Location: Navi Mumbai, India

Postby e-cobra » Sat Mar 31, 2012 6:29 pm

Ah! I'll try that soon :o

User avatar
e-cobra
MM2X Very Active User
MM2X Very Active User
Posts: 1629
Registered for: 13 years 2 months
Location: Navi Mumbai, India

Postby e-cobra » Sat Apr 07, 2012 6:57 pm

A Garbage truck (Abandoned)

So, after completion of the Armoured Vehicle, this is what I'm thinking to do:
Image
It has no textures, no showcase image, nothing- at this movement but just tonnes of breakables (only 7 :wink: ). Making it to MM2 was great trouble, the front side was actually the back in Zmodeler, and I had to rotate it on Y axis 180 degrees... It bounces due to some weird tuning :tongue: . Looks like some monster truck ran over the .z3d file last night:
Image
More updates soon.
Last edited by e-cobra on Fri Apr 13, 2012 8:05 am, edited 1 time in total.
[img][/img]
[url=https://www.mm2x.com/page.php?name=Forums&file=viewtopic&t=5362&start=52&highlight=e-cobra][color=gold][size=75]MM2X Awards[/size][/color][/url]
[b][size=84][color=blue]If a tree falls in the woods and no one?s around to hear it, does it make a sound?[/color][/size][/b]

User avatar
ettieapple
MM2X Active User
MM2X Active User
Posts: 516
Registered for: 14 years 3 months
Location: Frysl?n, The Netherlands

Postby ettieapple » Sat Apr 07, 2012 7:23 pm

wow, weird
[color=white]!!!Frysl?n boppe!!![/color]

User avatar
Triple_X
MM2X Very Active User
MM2X Very Active User
Posts: 1865
Registered for: 14 years 1 month
Location: Gjakova, Kosovo
Contact:

Postby Triple_X » Sat Apr 07, 2012 10:40 pm

so that's a clear mod from gta games , the textures are in packages included in the .zip/.rar file you downloaded , and it seems you didn't rotate the files correctly that's why the wheels are disordered also the bouncing thing is probably from not centered axis or weird bound
[color=white][b][u]MM2X Awards : [/u][/b]

[img][/img] | Funniest Active Member [/color]

User avatar
Franch88
MM2X Admin
MM2X Admin
Posts: 15758
Registered for: 16 years 9 months
Location: Italy
Been thanked: 1 time
Contact:
Italy

Postby Franch88 » Sat Apr 07, 2012 10:41 pm

Really nice model, but surely it's not an your work, better apply its textures before export. But how comes it's so crooked? If the wheels aren't aligned you indeed get that bouncing in-game.

About the Armoured Vehicle, it's in fixing and will be released soon.
Fiat 500 = Italian motorization. Franch88, MM2 eXtreme forum and website Administrator.
|Franch88's MM2 Releases|