Piau9000 Conversions
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- Franch88
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Very good car, pretty wanted for MM2. Good choice.
Ok for the TDU and Juiced 2 cars, but there isn't still a lot interesting in these games IMO, and TDU models are known for various issues. Continue with the WR2 ones, where there are some unique cars.
Ok for the TDU and Juiced 2 cars, but there isn't still a lot interesting in these games IMO, and TDU models are known for various issues. Continue with the WR2 ones, where there are some unique cars.
Fiat 500 = Italian motorization. Franch88, MM2 eXtreme forum and website Administrator.
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The TDU models are a bit messed but I've already converted a lot for personal use. You just have to asign textures and delete low LOD parts (they are in the same model).
Also there's a lot of unique cars like Saturn Curve, Chrysler Firepower, B Engineering Edonis, etc...
Here's the Shelby GR1:
The Juiced 2 models that are a problem. You have put the parts in it's correct dummy slot. But I've fixed it too and it's very pleasant when you got the final "product".
Here's the Citroen C2:
Also there's a lot of unique cars like Saturn Curve, Chrysler Firepower, B Engineering Edonis, etc...
Here's the Shelby GR1:
The Juiced 2 models that are a problem. You have put the parts in it's correct dummy slot. But I've fixed it too and it's very pleasant when you got the final "product".
Here's the Citroen C2:
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Mercedes Benz 300 SE - WR2
Yes! Roadster - WR2
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Mercedes Benz 300 SE - WR2
Yes! Roadster - WR2
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- Franch88
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Nice work with importing and converting as workable 3D models these cars models. TDU has way more unique cars than Juiced 2.
In the case of the TDU models sometimes they need normals calcuating, the deleting of various objects and even the deleting of some parts to then use similar ones because it's better looking (for example, sometimes is so with the external mirrors, I did this with my Lexus SC 430 conversion).
About Juiced 2 models, is indeed needed to put each object in the correct dummy slot in ZModeler 2, before do the ZModeler 1 exporting. Just a pretty long work of trial and error. No mesh and textures problems with these models.
In the case of the TDU models sometimes they need normals calcuating, the deleting of various objects and even the deleting of some parts to then use similar ones because it's better looking (for example, sometimes is so with the external mirrors, I did this with my Lexus SC 430 conversion).
About Juiced 2 models, is indeed needed to put each object in the correct dummy slot in ZModeler 2, before do the ZModeler 1 exporting. Just a pretty long work of trial and error. No mesh and textures problems with these models.
Fiat 500 = Italian motorization. Franch88, MM2 eXtreme forum and website Administrator.
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Yes.Nice work with importing and converting as workable 3D models these cars models. TDU has way more unique cars than Juiced 2.
In the case of the TDU models sometimes they need normals calcuating, the deleting of various objects and even the deleting of some parts to then use similar ones because it's better looking (for example, sometimes is so with the external mirrors, I did this with my Lexus SC 430 conversion).
About Juiced 2 models, is indeed needed to put each object in the correct dummy slot in ZModeler 2, before do the ZModeler 1 exporting. Just a pretty long work of trial and error. No mesh and textures problems with these models.
There's is two kinds of mirrors. One is High LOD and the other is Low LOD. The mirror part must be the low poly. The plastic/metal part must be te High one.
Just delete the parts that are bad looking.
The normals don't need a re-calculate. They are just fliped (darker than a normal one).
Sometimes you have to duplicate and mirror some parts like the side mirrors and the lights.
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[color=gray]REL
Mercedes Benz 300 SE - WR2
Yes! Roadster - WR2
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[color=gray]REL
Mercedes Benz 300 SE - WR2
Yes! Roadster - WR2
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- Franch88
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Yes, that's true too about the mirrors, obviously is the high polygons part the one to keep.There's is two kinds of mirrors. One is High LOD and the other is Low LOD. The mirror part must be the low poly. The plastic/metal part must be te High one.
Just delete the parts that are bad looking.
Instead sometimes that's required, especially for some parts of the high quality 3D interiors; do that will really improve the mesh look.The normals don't need a re-calculate. They are just fliped (darker than a normal one).
This is what I meant previously, and yes, it's valid for head and tail lights too.Sometimes you have to duplicate and mirror some parts like the side mirrors and the lights.
However, great to have already got training with import and fix the TDU models. After have understood what do to fix these models, then the work gets easier.
The Rinspeed Bedouin and the Mercedes-Benz SL 230 will be released in few days.
Fiat 500 = Italian motorization. Franch88, MM2 eXtreme forum and website Administrator.
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Well it is easily possible to flip the normals
Also, nice GR1! I love that car =)
Also, nice GR1! I love that car =)
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- EnzoSkylineMiura
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Could you make another link to the Rinspeed? Megaupload has been taken down.The cars are finally done.
Franch88 will do the fixes.
Here's the beta:
Corvette Stingray Concept - https://www.megaupload.com/?d=8OBSGL60
Rinspeed Bedouin - https://www.megaupload.com/?d=1PTCZ5PF
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- EnzoSkylineMiura
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I'm still working on some World Racing 2 cars.I REALLY WANT THAT GR1!!!!!!!!! Could we have a beta?
After that I'll start realeasing the Juiced 2 ones.
Only after that I'll start working on the TDU cars.
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Mercedes Benz 300 SE - WR2
Yes! Roadster - WR2
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Mercedes Benz 300 SE - WR2
Yes! Roadster - WR2
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- EnzoSkylineMiura
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Oh, OK! Thanks for the news! C2 looks great too!I'm still working on some World Racing 2 cars.I REALLY WANT THAT GR1!!!!!!!!! Could we have a beta?
After that I'll start realeasing the Juiced 2 ones.
Only after that I'll start working on the TDU cars.
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- Franch88
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Mercedes-Benz 230 SL and Rinspeed Bedouin are now released and available for download in this website. Good work with these cars.
Fiat 500 = Italian motorization. Franch88, MM2 eXtreme forum and website Administrator.
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