CarLuver69's Conversions

[WIP] Trailblazer (FlatOut 2)

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zoot
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Postby zoot » Sat Nov 13, 2010 5:56 pm

No. Don`t give him such idea (it`s absurd).

It`s better to use MM2`s original shadow...
That is mm2's original shadow. ;)
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CarLuver69
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Postby CarLuver69 » Sat Nov 13, 2010 9:00 pm

No, I'm not using MM2's original shadow...it's supposed to be more rounded, but the shadow mapping got screwed up I guess and so it's all square..
[img]https://img59.imageshack.us/img59/2562/2010mm2cawardssilver.png[/img] [color=orange]Best MM2 Innovation - Author of best car of the year[/color]
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Postby CarLuver69 » Thu Nov 18, 2010 7:28 am

Image

What have I done?? :)


EDIT: Seriously, I fail at this stuff. I'm always encountering errors :x

EDIT2: I'm getting a FindHeap error, what could this mean? All of my textures are the correct size, and the only thing I can think of is that something is going wrong with the model... 8O
[img]https://img59.imageshack.us/img59/2562/2010mm2cawardssilver.png[/img] [color=orange]Best MM2 Innovation - Author of best car of the year[/color]
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[color=#CCCCCC]How do I love thee MM2? Let me count the add-ons...
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Radu-Cristian
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Postby Radu-Cristian » Thu Nov 18, 2010 12:41 pm

try to remove some previously installed mods
[img]https://img186.imageshack.us/img186/7841/sharonicasig.png[/img]

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Postby RacingFreak » Thu Nov 18, 2010 12:41 pm

*snap

What have I done?? :)


EDIT: Seriously, I fail at this stuff. I'm always encountering errors :x

EDIT2: I'm getting a FindHeap error, what could this mean? All of my textures are the correct size, and the only thing I can think of is that something is going wrong with the model... 8O
Are you sure having everything on? It couldn`t be because of missing textures, but tune/bound/geometry files (you must have also HEADLIGHT objects, too). BTW, what is the car?

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Postby Radu-Cristian » Thu Nov 18, 2010 12:43 pm

is TrailBlazer from FlatOut2
[img]https://img186.imageshack.us/img186/7841/sharonicasig.png[/img]

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Postby Franch88 » Thu Nov 18, 2010 8:04 pm

FlatOut 2 and FlatOut Ultimate Carnage have such cars, good choice. However, to me seems that's possible import the models of this game in ZModeler 2 (registered version of course), and it's always better than rip it out using 3D Ripper DX.
That green thing is the BOUND object, right? The model isn't too much high polygons, the reasons of the game crash because of it are many.
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Postby CarLuver69 » Thu Nov 18, 2010 11:46 pm

I don't have the HLIGHT_L objects, is that a bad thing? I'm just getting a "FindHeap" error...
[img]https://img59.imageshack.us/img59/2562/2010mm2cawardssilver.png[/img] [color=orange]Best MM2 Innovation - Author of best car of the year[/color]
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Postby Franch88 » Thu Nov 18, 2010 11:55 pm

No, the lacking of that object isn't a problem. Would be better let check the .ar file and the .pkg file in it to someone.
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Postby CarLuver69 » Fri Nov 19, 2010 2:24 am

Wow, just ONE little thing screwed it up - I named the shadow "SHADOW_L" and not "SHADOW_H" :lol:

Also, regarding my recent 1970 Dodge Challenger submission, it was incomplete and I requested it not be uploaded just yet. :?
[img]https://img59.imageshack.us/img59/2562/2010mm2cawardssilver.png[/img] [color=orange]Best MM2 Innovation - Author of best car of the year[/color]
[color=silver][i]Proud supporter of MM2X[/i][/color]

[color=#CCCCCC]How do I love thee MM2? Let me count the add-ons...
[size=134][b]Are my pictures not showing up? [url=https://photobucket.com/CL69MM2]CLICK HERE![/url][/b][/size][/color]