Kunal2045's Conversions!

Lamborghini Sesto Elemento Police now Released!

User avatar
Kunal2045
MM2X Very Active User
MM2X Very Active User
Posts: 1185
Joined: Sat Aug 29, 2009 2:00 am
Location: New Zealand

Kunal2045's Conversions!

Postby Kunal2045 » Fri Aug 20, 2010 11:43 pm

Kunal2045's Cars Conversions Released

Dukes - Original from GTA IV > GTA SA
Get it here!

Hunter Cavalry - Original from Burnout Paradise > GTA IV > GTA SA
Get it here!

2010 Aston Martin One-77 - Original from Forza Motorsport 3
Get it here!

Banshee Carpack - Original from GTA IV > GTA SA
Get it here!

Mazda RX-7 reACT - Original from NFS ProStreet > GTA SA
Get it here!

Nissan GT-R R35 reACT - Original from NFS ProStreet > GTA SA
Get it here!

Ferrari F2007 F1 - Original from rFactor > GTA IV
Get it here!

Chevrolet Corvette C6 Police - Original from NFS Most Wanted > GTA San Andreas
Get it here!

Chevrolet Corvette C6 Police Mod - Original from NFS Carbon > GTA San Andreas
Get it here!

Lamborghini Countach 25th Anniversary Police Car - Original from Asphalt 8: Airborne
Get it here!

Lamborghini Sesto Elemento Police Car - Original from Asphalt 8: Airborne
Get it here!

------------------------------------------------------------------------------------------------------------------

The car I'm converting is the Dukes from GTA IV, pics soon. :D
Last edited by Kunal2045 on Thu Dec 25, 2014 1:30 am, edited 23 times in total.
[align=center][color=black]Sig[/color]
[img]http://www.imgweave.com/view/4838.png[/img][/align]

User avatar
Silent1Unknown
MM2X Super Active User
MM2X Super Active User
Posts: 2472
Joined: Fri May 23, 2008 2:00 am
Location: Canada
Contact:

Postby Silent1Unknown » Sat Aug 21, 2010 12:02 am

Cool car to convert. Looks like you have some work to do. Good luck! ;)

Image BEST MM2 SCREENSHOOTER | BEST PHOTOSHOPPER
Image MOST FRIENDLY MEMBER | BEST MM2 WEBSITE

Image

User avatar
Kunal2045
MM2X Very Active User
MM2X Very Active User
Posts: 1185
Joined: Sat Aug 29, 2009 2:00 am
Location: New Zealand

Postby Kunal2045 » Sat Aug 21, 2010 12:03 am

Cool car to convert. Looks like you some work to do. Good luck! ;)
Thanks Silent! :D
[align=center][color=black]Sig[/color]
[img]http://www.imgweave.com/view/4838.png[/img][/align]

Zac4084
MM2X Super Active User
MM2X Super Active User
Posts: 4058
Joined: Sun Jan 04, 2009 1:00 am
Location: England
Contact:

Postby Zac4084 » Sat Aug 21, 2010 12:06 am

Really great car, but I only see ZM pics, I hope you get the textures and everything worked out, ask for help as always. ;)
Image

User avatar
Franch88
MM2X Admin
MM2X Admin
Posts: 15683
Joined: Thu May 31, 2007 2:00 am
Location: Italy
Likes received: 1 like
Contact:

Postby Franch88 » Sat Aug 21, 2010 12:08 am

Nice car and model, but the fact that's an original GTA SA car, so copied from real cars, makes it not so interesting, at least for me. However, good work with converting it. :wink:
For the lights, you need the default textures used in that game, and assign only one material to them.
Fiat 500 = Italian motorization. Franch88, MM2 eXtreme forum and website Administrator.
|Franch88's MM2 Releases|

User avatar
Kunal2045
MM2X Very Active User
MM2X Very Active User
Posts: 1185
Joined: Sat Aug 29, 2009 2:00 am
Location: New Zealand

Postby Kunal2045 » Sat Aug 21, 2010 12:18 am

For the lights, you need the default textures used in that game, and assign only one material to them.
Thats what I'm stuck on, I cant seem to find any material to it. :?
[align=center][color=black]Sig[/color]
[img]http://www.imgweave.com/view/4838.png[/img][/align]

User avatar
dageek
MM2X Very Active User
MM2X Very Active User
Posts: 1205
Joined: Thu Aug 28, 2008 2:00 am
Location: United States
Contact:

Postby dageek » Sat Aug 21, 2010 12:40 am

This might work: http://modsreloaded.com/high-quality-lights

Does it say anywhere in the readme "requires HQLM2 (high quality light mod 2)" ?

If so then that link will work, extract it then assign the lights textures to the "off" texture.
[url=http://www.dageek.webs.com][img]http://i945.photobucket.com/albums/ad294/photobukcet_dageek/Avatars/LamboSig.jpg[/img][/url]

User avatar
Kunal2045
MM2X Very Active User
MM2X Very Active User
Posts: 1185
Joined: Sat Aug 29, 2009 2:00 am
Location: New Zealand

Postby Kunal2045 » Sat Aug 21, 2010 12:46 am

This might work: http://modsreloaded.com/high-quality-lights

Does it say anywhere in the readme "requires HQLM2 (high quality light mod 2)" ?

If so then that link will work, extract it then assign the lights textures to the "off" texture.
Thanks dageek! It worked :D

EDIT:
Image
Image
[align=center][color=black]Sig[/color]
[img]http://www.imgweave.com/view/4838.png[/img][/align]

zoot
MM2X Super Active User
MM2X Super Active User
Posts: 2430
Joined: Sun Jun 14, 2009 2:00 am
Location: United States

Postby zoot » Sat Aug 21, 2010 1:20 am

Nice work so far! Can't wait to see it ingame! :D
Administrator at MMarchive | Part-Time MM2x Administrator
Image
Image

User avatar
matt1314
MM2X VIP Member
MM2X VIP Member
Posts: 4946
Joined: Sat Aug 11, 2007 2:00 am
Location: Berlin, Germany

Postby matt1314 » Sat Aug 21, 2010 12:42 pm

Looking nice, good work so far!
Image

User avatar
Kunal2045
MM2X Very Active User
MM2X Very Active User
Posts: 1185
Joined: Sat Aug 29, 2009 2:00 am
Location: New Zealand

[WIP]: Dukes from GTA IV, converted to SA

Postby Kunal2045 » Sun Aug 22, 2010 12:46 am

Heres an update of the completed wheels:
Image

Is the BOUND object ok?
Image

The lights:
Image
Image

Is it possible to keep the headlights straight rather than Tilting it?
And for the rear lights, how can you have it exactly where the normal rear lights?

PS: Sorry it took me long.
[align=center][color=black]Sig[/color]
[img]http://www.imgweave.com/view/4838.png[/img][/align]

Zac4084
MM2X Super Active User
MM2X Super Active User
Posts: 4058
Joined: Sun Jan 04, 2009 1:00 am
Location: England
Contact:

Postby Zac4084 » Sun Aug 22, 2010 12:50 am

Seems like you don't know ZM to well. :P I can't tell the objects list so clearly, but I would just try to get it ingame, then fix other things, headlights don't tilt ingame, so it's okay, but for the tail lights, I would use the original ones, use rotate and move, then switch the axes.
Image

User avatar
Franch88
MM2X Admin
MM2X Admin
Posts: 15683
Joined: Thu May 31, 2007 2:00 am
Location: Italy
Likes received: 1 like
Contact:

Postby Franch88 » Sun Aug 22, 2010 12:57 am

Good progress, ok model and wheels fixing. :)
The BOUND object is ok as shape, but it doesn't cover all the rear part, and you can make it wider to fix more the sizes of the car. Ok the headlights, what's important for them is the position of the axis, is that that decides the position; assign them a material with the fxltglow.tga texture to make them white in-game (you can get this texture file from a not locked car, for example). For the rear lights the discourse is different, you must make them as they have to be, adjusting the sizes of the planes. As alternative, you can make them splitting a copy of the car model rear lights and assigning to them an edited copy of its texture, to get the rear lights well placed.
Fiat 500 = Italian motorization. Franch88, MM2 eXtreme forum and website Administrator.
|Franch88's MM2 Releases|

User avatar
Kunal2045
MM2X Very Active User
MM2X Very Active User
Posts: 1185
Joined: Sat Aug 29, 2009 2:00 am
Location: New Zealand

Postby Kunal2045 » Sun Aug 22, 2010 2:50 am

Thanks!

Image
Image

Now I need to work on the shadow I have found the right one, But how big do they actually have to be so I can add them with the Material Editor?
[align=center][color=black]Sig[/color]
[img]http://www.imgweave.com/view/4838.png[/img][/align]

aaro4130
MM2X Super Active User
MM2X Super Active User
Posts: 2401
Joined: Mon May 26, 2008 2:00 am
Location: Canada
Likes received: 1 like

Postby aaro4130 » Sun Aug 22, 2010 4:54 am

Doesnt matter, copy a material, then make it called "Shadow_mycar", then load the shadow on.
[img]http://i61.tinypic.com/25zrngo.jpg[/img][color=white]
- Most creative active member
- Most smart active member
- Best MM2 innovation of the year
- Best programmer

[img]http://i60.tinypic.com/2m4c2h5.jpg[/img]
- Most helpful active member[/color]