DMX's modeling projects

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DMXbr
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DMX's modeling projects

Postby DMXbr » Fri Jan 08, 2010 6:53 pm

Now, my first scratch projs, the Dodge Charger Daytona (Racing)
and, Fiat 500 (the old one)

They're a bit weird, cuz its my first experience with 3ds Max
Special Thanks to Madcar8 (member from mm2br), he is teaching me to work on 3ds max

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Postby HummersRock » Fri Jan 08, 2010 7:23 pm

Wow. I've never seen a Corvette like that. It looks really cool.

That Fiat looks really high poly.
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Postby sajmon14 » Fri Jan 08, 2010 7:29 pm

Good luck with the Fiat, we have only the Nitro Teams one with not biggest polycount

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Postby Riva » Fri Jan 08, 2010 8:11 pm

This Fiat 500 tutorial is really good. Do you make this Daytona from Max too ? Keep it up mate.

The Fiat 500 (with an iteration of 2) have more than 15k tris when the body is done (w/o details or interior). Not that much.

The one made by Burner for this same tutorial, had 60k.
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Postby Franch88 » Fri Jan 08, 2010 8:34 pm

Good to start modeling in 3DS Max, and nice results so far, keep it up. :)
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Postby DMXbr » Fri Jan 08, 2010 8:39 pm

Bad news: I accidentally saved the .max archive of the Fiat 500 with the mesh smooth on, and now I could not get the model back to normal to keep modeling the car with the low poly option.. FU! do someone know How I could invert this?

Edit:
Update (I continued that High Poly Version)
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Postby Riva » Sat Jan 09, 2010 12:41 am

You can't. Just try to open a previous save (take a look to the "autoback" folder, from the 3dsMax *C:\Documents and Settings\*yourname*\My documents). Some *.max are available (maybe the Fiat 500 before the smoothing).
If you want really to finish the car, I can send you my file. Otherwise, it's not a bad idea to redo the tutorial ;)

Nice work so far.
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Postby Silent1Unknown » Sat Jan 09, 2010 3:15 am

Looks nice. Can we see some wires?

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Postby Zac4084 » Sat Jan 09, 2010 3:16 am

Looks great. Good luck.
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Postby StanOfGB » Sat Jan 09, 2010 5:09 am

Nice work so far :)

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Postby Franch88 » Sat Jan 09, 2010 8:36 pm

Good result, continue the nice work. :wink: Remember that a model hasn't to be too high polygons if you plan to make it for a game.
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Postby matt1314 » Sun Jan 10, 2010 11:34 am

Looks nice, keep it up! :)
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Postby DMXbr » Tue Mar 16, 2010 1:26 am

Well, uh.. a new proj.
Silvia S15

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Sorry if the pics are too big o.O

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Postby Zac4084 » Tue Mar 16, 2010 1:29 am

Looking real nice, great poly flow. Very... creative.
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Postby Franch88 » Tue Mar 16, 2010 1:54 am

Nice modeling, good work. :) What about the progress of the Fiat 500?
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