[RELEASED] 2009 BMW X6

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Radu-Cristian
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Postby Radu-Cristian » Sat Nov 14, 2009 2:58 pm

i finnaly find some time to do something at bmw
headlights are almost done

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[img]https://img186.imageshack.us/img186/7841/sharonicasig.png[/img]

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matt1314
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Postby matt1314 » Sat Nov 14, 2009 5:19 pm

Great work, nice textures. :)
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Postby Franch88 » Sat Nov 14, 2009 8:35 pm

Nice that you're going to finish this model, great work with the headlights. Keep up the good work. :)
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Postby Radu-Cristian » Sun Nov 15, 2009 1:24 am

@Franch88: yes, i want to finnish this car asap, if not this sunday than monday i will finish it :roll:

Here are some updates. Pics talk's for itselfs:
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[img]https://img186.imageshack.us/img186/7841/sharonicasig.png[/img]

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Postby Zac4084 » Sun Nov 15, 2009 1:26 am

Wow, Great job.

To make it more realistic, add a blinker to the head light.

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Postby Franch88 » Sun Nov 15, 2009 1:29 am

Very nice progress, great work. Nice that you want finish it so soon, but take your time with it, then, a lot of work has been already done. :wink:
Zac, looks that the blinker is already added.
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Postby matt1314 » Sun Nov 15, 2009 10:21 am

Another great update, keep it up! :)
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Radu-Cristian
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Postby Radu-Cristian » Sun Nov 15, 2009 11:35 am

Interior is done (driver is 47)
entire car(+driver) = 25.900 polygons
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Exterior is done, all i have to do are wheels
[img]https://img186.imageshack.us/img186/7841/sharonicasig.png[/img]

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Postby Zac4084 » Sun Nov 15, 2009 2:00 pm

Looks great. Haha, too much reflection. 8O

I meant color change. But looks like they all use 1 texture.

Nice driver too, matches the car. Weird one too, I guess you found it. :)
Last edited by Zac4084 on Sun Nov 15, 2009 3:17 pm, edited 1 time in total.
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NightBR
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Postby NightBR » Sun Nov 15, 2009 3:14 pm

Nice color for the seats
[img]https://d.imagehost.org/0116/Untitled-1_19.jpg[/img]

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Postby StanOfGB » Sun Nov 15, 2009 3:35 pm

looks great, but I think the vertical slats on the grill are supposed to be black or a grey color

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Radu-Cristian
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Postby Radu-Cristian » Sun Nov 15, 2009 8:02 pm

can someone help me with basemm2car? 8O i lost my
[img]https://img186.imageshack.us/img186/7841/sharonicasig.png[/img]

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Postby Franch88 » Sun Nov 15, 2009 8:15 pm

Very nice model, great work. :)

About the internal basename for the car identification by the game, called basemm2car in the .info file, well, you decide for it; a "bmwx6" as basename is perfect, becuase it's still not used in a release.
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Postby Zac4084 » Sun Nov 15, 2009 8:18 pm

Yep. Be sure to rename the textures too. (If its headli.tga, rename it like bmwx6_heali.tga). Or another car might have that and it will have that texture or be messed up. Personally, I choose a short name, I would prefew x6. Google "Advanced Renamer". It helps to rename files quickly, I just dump old tune files, rename, then edit.

Good luck.
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Postby Radu-Cristian » Sun Nov 15, 2009 8:21 pm

i dont have problems with names, i have problems with 3d part... i forgot some aspects.. and i need the base car to fix it... also need that bound 3d
[img]https://img186.imageshack.us/img186/7841/sharonicasig.png[/img]