My new Mazda RX-7

Scratch made model

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zoot
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My new Mazda RX-7

Postby zoot » Tue Jul 28, 2009 9:18 pm

Here is a car i am done with. it is the mazda rx-7 veilside fortune, scratch made by me. It has around 8,750 polys.

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Last edited by zoot on Tue Jul 28, 2009 10:42 pm, edited 5 times in total.

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Postby Zac4084 » Tue Jul 28, 2009 9:48 pm

Hmmm.. Looks nice and smooth. :D Would be nice if it had a interior, please show us a wireframe (press w in ZM) and how much polys it has. :) Good luck with it.

Edit: Thanks for adding the info. :)
Last edited by Zac4084 on Tue Jul 28, 2009 10:51 pm, edited 2 times in total.
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Franch88
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Postby Franch88 » Tue Jul 28, 2009 10:34 pm

Nice model, very nice one. :wink: Post a picture with wireframe and possibly also its polygons count (in objects mode, right click on each object, select Properties and you'll see each polygons number).
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Postby andreas92 » Wed Jul 29, 2009 12:29 am

Is that the Veilside model?

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Postby Franch88 » Wed Jul 29, 2009 12:44 am

Well, you've edited your first post. The door has too much useless polygons, but the rest seems ok. The polygons placement is pretty good. The windows haven't so many polygons, you should break them and make more smooth at least the windshield.
Is that the Veilside model?
Yes, he has written that in his post.
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matt1314
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Postby matt1314 » Wed Jul 29, 2009 11:05 am

Nice one. :)
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Postby zoot » Wed Jul 29, 2009 2:49 pm

thanks for the comments guys. :D :D :arrow: :!: