2010 Mercedes Benz The new E-class Coupe

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Silent1Unknown
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Postby Silent1Unknown » Sat Dec 05, 2009 7:40 pm

Great work on the Mercedes. Your modeling methods are perfect. Dont worry about your polycount. You can do what you like, its your car after all. ;)

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matt1314
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Postby matt1314 » Sat Dec 05, 2009 9:40 pm

That looks amazing, great modeling, mate! :)
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ken7394
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Postby ken7394 » Sun Dec 06, 2009 4:06 pm


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Postby Zac4084 » Sun Dec 06, 2009 4:11 pm

Good work. Very detailed windows....
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Franch88
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Postby Franch88 » Sun Dec 06, 2009 7:36 pm

Quick progress and very nice new details and parts. Great work. :) :wink:
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matt1314
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Postby matt1314 » Sun Dec 06, 2009 9:22 pm

Amazing, keep it up! :D
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ken7394
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Postby sajmon14 » Fri Dec 11, 2009 1:01 pm

Great model!!!!

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hastantyo
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Postby hastantyo » Fri Dec 11, 2009 5:26 pm

amazing!!! 8O the body shape is perfect! :D but, someone was told me something for modelling a 3D car (scratch). i tried to remember it, and he said, "a 3D car/scratch projects has much/high poly model, is the best of the best. THAT IS WRONG. if there is too much poly, or faces, its not good for a 3D car. so, the best one is just made a simple faces (mid/low poly), but its perfectly shapped and the normals too, and THAT IS RIGHT" :wink:
I won't change my mind. Stop bringing around.
I can do what I will with my own!
I am about sick of that words.
I cannot making cars without much polycount because bad habits.
uhm, sorry before ken, i heard it from many modellers ever i meet, they all said at the same word. but, i'm swear! i didn't mean to judge you, i'm swear!i just share my opinion with modelling, not to vilify your great model! i knew and i saw your technique of modelling is much better than me, i saw on that pictures. they're all amazing! no problem if you made it as a high poly model, it's yours. we all in here always support you, i'm sorry if you hurted because of what i had said it to you. i'm so sorry. no one to be blame, and no one to be blaming. okay, sorry before. keep up the great work ken! :D
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matt1314
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Postby matt1314 » Fri Dec 11, 2009 5:40 pm

Just amazing work, Ken! :D
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Postby Franch88 » Fri Dec 11, 2009 7:13 pm

Awesome work Ken, keep it up. Almost 34000 polygons for this great model aren't a lot so far. :wink:
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Postby Zac4084 » Fri Dec 11, 2009 10:59 pm

Great headlights. I can see the polies going up. ;)
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Postby ken7394 » Sat Dec 12, 2009 4:17 pm


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matt1314
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Postby matt1314 » Sat Dec 12, 2009 5:01 pm

Very nice work, Ken. I've seen, that you also showed the progress on TDU Central. Are you going to convert it to TDU as well?
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Postby Franch88 » Sat Dec 12, 2009 7:21 pm

Great work, the body is almost done now. :wink:

Probably some other person will make it for TDU too, how already happened to some his models converted for GTA SA by Wired.
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