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- Technologyfreak
- MM2X Junior User
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- Registered for: 15 years 8 months
I will try the glowing technique, if that works, I can assing the scanner to the body_h object and it will be lit up all the time in day-time as well
because now, at day time it is only lit when you brake.
I have also put a driver in, only the problem is that you can't see it through the windows how do you solve this problem?
because now, at day time it is only lit when you brake.
I have also put a driver in, only the problem is that you can't see it through the windows how do you solve this problem?
[img][/img]
- Technologyfreak
- MM2X Junior User
- Posts: 78
- Registered for: 15 years 8 months
- Technologyfreak
- MM2X Junior User
- Posts: 78
- Registered for: 15 years 8 months
you mean the opacity slide?
I have un done the unite-select and if all the seperate parts of the body are on, the windows are good, and you can see the driver.
But when I unite-select all the peaces again, the driver magicly dissapears again. It is a nice magical tric, but not what I want
I have un done the unite-select and if all the seperate parts of the body are on, the windows are good, and you can see the driver.
But when I unite-select all the peaces again, the driver magicly dissapears again. It is a nice magical tric, but not what I want
[img][/img]
- Franch88
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Make sure that the object with the semi-transparent material assinged is at the bottom of all the objects that will be united as BODY object. If the windows texture has turned opaque, check if it has the right material used, and use a semi-transparent .tga texture instead to make the material semi-transparent without assing any texture.
Fiat 500 = Italian motorization. Franch88, MM2 eXtreme forum and website Administrator.
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- Technologyfreak
- MM2X Junior User
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- dummiesboy
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- Technologyfreak
- MM2X Junior User
- Posts: 78
- Registered for: 15 years 8 months
I've made some last improvements on KITT, I've done the shadow, put a driver in it, fine tweaked the tuning and done the glow effect in combination with animation
here's a shot:
I only think that I will lower the top speed to 180 mph and only give the KITT in atack mode a top speed of 220 mph, but I want your opinions about which top speed I should give the cars
here's a shot:
I only think that I will lower the top speed to 180 mph and only give the KITT in atack mode a top speed of 220 mph, but I want your opinions about which top speed I should give the cars
[img][/img]
- dummiesboy
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- Franch88
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Very nice work on this car, the red glows works well. I'm ok with your idea about the top speed of this car, making more fast only the version in attack mode.
Fiat 500 = Italian motorization. Franch88, MM2 eXtreme forum and website Administrator.
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- Deanna_Troi
- MM2X Occasional User
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- Location: Dallas, Texas, U.S.A.
I agree. I think that should be applied as well.i think that the normal kitt should have a slighty higher top speed as i am sure in an episode kitt hit 337 in normal mode as for attack mode skys the limit maybe normal kitt top out at 250 attack at 330
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- Technologyfreak
- MM2X Junior User
- Posts: 78
- Registered for: 15 years 8 months