Hastantyo's projects

WiP : Rahayu Santosa Euroliner, Legacy SKY SR-1 Limited Editions

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piau9000
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Postby piau9000 » Sat Mar 10, 2012 7:15 pm

If the game crash when it's loading it's probably a memory issue.
Remove any car that you have and try again.
If you want I can test it for you. Just PM me with the files. ;)
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hastantyo
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Postby hastantyo » Wed Mar 21, 2012 2:58 pm

Great news, some liveries added. :)

Pahala Kencana [Mixed Version]
GMS [Original]
GMS [Blue Version]
Gajah Mungkur
The Purple Ribbon
The Gray Ribbon
SHANTIKA [Jack Daniels Version]

WIP :
Haryanto [2012 edition]

Those liveries are made by my friends. They just made the basic, and I do the rest for fixing. :)
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jorge14
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Postby jorge14 » Wed Mar 21, 2012 11:14 pm

wow! looks really good. :D
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Postby Franch88 » Wed Mar 21, 2012 11:21 pm

Cool liveries also for this bus, your friends have great skills. :wink:
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hastantyo
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Postby hastantyo » Fri Mar 23, 2012 2:36 am

Thanks pals! :) New 3 liveries added :

Marissa Holiday
Almasar
Pink Leaf [custom made]

:)
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Postby Triple_X » Fri Mar 23, 2012 3:26 pm

nice ones :D


i'm waiting a reply from LTV_BOSS here ahahha xD LTVs know what i'm talking about ahahaha xD
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Postby sajmon14 » Fri Mar 23, 2012 4:44 pm

Nice ones, Triple X, I guess I know what you mean :P

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Postby Franch88 » Fri Mar 23, 2012 8:24 pm

Really nice paintjobs. :wink:
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jorge14
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Postby jorge14 » Fri Mar 23, 2012 9:13 pm

Nice ones
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Postby rezatrucker » Sun Apr 01, 2012 10:27 am

Great news, some liveries added. :)

Pahala Kencana [Mixed Version]
GMS [Original]
GMS [Blue Version]
Gajah Mungkur
The Purple Ribbon
The Gray Ribbon
SHANTIKA [Jack Daniels Version]

WIP :
Haryanto [2012 edition]

Those liveries are made by my friends. They just made the basic, and I do the rest for fixing. :)
nice work Hastantyo. :)

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hastantyo
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Postby hastantyo » Thu May 24, 2012 3:43 pm

Hello guys! :D

Bad news. :( I can't make my Euroliner Bus get work in MM2, I thought its too detailed. The game keep crashing, I give up. :( At least its have been released on Haulin and UKTS. :wink:

Great news! :) Now I'm working for my new project today, a new bus with new models. Indonesian Bus Style, Legacy SKY SR-1 Limited Editions. :)

In Real Life pics :

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Zmodeler pics :

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The IRL pictures show to you that they used HINO & Mercy engine. And it's chassis dimension is sorter than the version I made. I used the Golden Dragon Engine, which the chassis was more longer from them. For the Golden Dragon Chassis, the WB (wheel base), FOH (front overhang), ROH (rear overhang), GC (ground clearance), all sides is more bigger from them. That's why the bus I made more bigger and longer than the IRL pics one. :)

More progress coming soon. :)
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Postby cars88 » Thu May 24, 2012 4:16 pm

No! it's Bad for Euroliner Bus :(
But thanks for the Legacy :)
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hastantyo
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Postby hastantyo » Thu May 24, 2012 5:30 pm

Thanks! :)

Anyway, I'd like to share something in here. I hope it'll be usefull for you all. :wink:

This is about the "Dimensions". Those projects by mine, was scaled by the real scale. I mean, I made them in Zmodeler with the real scale. Some modders doesn't have attentions about this theory. So, I'm just telling any of you here if someone doesn't know about this before. Here is a little presentation of my projects. SCANIA EUROLINER.

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The grids on Zmod, have some meanings. Oleg made them not just for the "ruler helper", but for the "scale" too. Yeah, Zmod doesn't have the "current scale tools" just like on 3Ds Max, or another equivalent programs. I'm scaled my projects by following from the grid. Each grid have its own value (major & minor).

"How did I scaled it?"

Basically from SCANIA Original Chassis dimension from real life, I took the "info" from the web, then I implemented on my project. So that's all. After they've converted in game, the scale was perfectly fit with the game. :)

This is not use for Bus model, but for all kind of transportation models. The original value of FOH (Front Overhang), ROH (Rear Overhang), WB (Wheel Base), GC (Ground Clearance), Width, Height, Overall Length, they're all highly significant if we want to know more about 3D modeling.

We don't just model it, but we must know about it's real dimension too. :)

Regards, Hastantyo.
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matt1314
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Postby matt1314 » Thu May 24, 2012 7:17 pm

Nice to see you working on a new bus, keep it up! :)

Some corrections for you to improve your English. ;)
We don't just model it, but we must know about its real dimension too. :)
"How did I scale it?"
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Postby Franch88 » Thu May 24, 2012 10:35 pm

Great start and work with this new bus, keep it up. :) About the not working in MM2 of the previous one, some more chance can be given...

Correct models scaling is important for the proportions, but the sizes have to be realistic when's done the porting in a game. Usually the ZModeler's measurement unit when used as meters it's perfect in games too.
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