Search found 1214 matches

by mm2mm1fan
Sat Dec 30, 2017 1:18 am
Forum: Midtown Madness Cars
Topic: Matyii's TD Overdrive rips
Replies: 30
Views: 12454
United States of America

Do you still have the Lotus Elise?
by mm2mm1fan
Fri Dec 29, 2017 4:09 pm
Forum: Midtown Madness Cars
Topic: Matyii's TD Overdrive rips
Replies: 30
Views: 12454
United States of America

Also can you convert them to obj too please?
by mm2mm1fan
Fri Dec 29, 2017 3:57 pm
Forum: Midtown Madness Cars
Topic: Matyii's TD Overdrive rips
Replies: 30
Views: 12454
United States of America

Nice job :D Can I convert these to MM1?
by mm2mm1fan
Thu Dec 28, 2017 9:30 pm
Forum: Midtown Madness Car Projects
Topic: mm2mm1fan's MM1 cars
Replies: 161
Views: 35103
United States of America

Awesome work! These cars should be published here! :D
Thanks, I'll try. All of the cars were released a few days ago on my website, sorry for forgetting to say that. :oops: Also I released this 2005 Lotus Elise from NFS Pro Street :)

Image
by mm2mm1fan
Mon Dec 25, 2017 3:37 am
Forum: General
Topic: Merry Christmas and a Happy New Year to all of MM2X!
Replies: 11
Views: 6465
United States of America

Merry Christmas everyone! :D
by mm2mm1fan
Sun Dec 24, 2017 3:15 am
Forum: Midtown Madness Car Projects
Topic: mm2mm1fan's MM1 cars
Replies: 161
Views: 35103
United States of America

Hey guys, I have more cars done for Christmas! :D Also I found some old conversions I done back in 2015. 2006 Ford GT from Test Drive Unlimited 2 (lowest lod used) https://i.imgur.com/Z789ZmO.png 2009 Mitsubishi Lancer Evolution X from a NFSHS mod by AJ_Lethal https://i.imgur.com/sw91pU8.png 2009 Ni...
by mm2mm1fan
Mon Dec 18, 2017 10:21 pm
Forum: Midtown Madness Car Projects
Topic: Seahawk's MM1 & MM2 Vehicles
Replies: 98
Views: 28739
United States of America

The info files are in UI.ar and the flag should be 19
by mm2mm1fan
Tue Dec 12, 2017 1:48 pm
Forum: Midtown Madness Car Projects
Topic: Seahawk's MM1 & MM2 Vehicles
Replies: 98
Views: 28739
United States of America

But in PM you were saying that you know how to add dashes..
No, I didn't say that, I said I can try.
by mm2mm1fan
Mon Dec 11, 2017 11:39 pm
Forum: Midtown Madness Car Projects
Topic: Seahawk's MM1 & MM2 Vehicles
Replies: 98
Views: 28739
United States of America

And the dash?
I don't know
by mm2mm1fan
Sun Dec 10, 2017 9:20 pm
Forum: Midtown Madness Car Projects
Topic: Seahawk's MM1 & MM2 Vehicles
Replies: 98
Views: 28739
United States of America

And how to load damage textures and add dashboard?
I don't really know, I think I tried damage textures before but they didn't work.
by mm2mm1fan
Sun Dec 10, 2017 12:59 am
Forum: Midtown Madness Car Projects
Topic: Seahawk's MM1 & MM2 Vehicles
Replies: 98
Views: 28739
United States of America

In order to have the VCK make WHL4 and WHL5 you have to edit the modtypes file in angel, add WH4 and WHL5 under ReqOffsetGeom
by mm2mm1fan
Tue Nov 28, 2017 5:12 pm
Forum: Midtown Madness Car Projects
Topic: Seahawk's MM1 & MM2 Vehicles
Replies: 98
Views: 28739
United States of America

From where to get the original sounds? Are the 'lights' object important? (Can you give me extracted files) I've started work on making the Cadillac taxi from my mod drive able. But it crashes instantly on impact. :roll:
From the RV5 version and the game may need lights
by mm2mm1fan
Tue Nov 28, 2017 3:11 am
Forum: Midtown Madness Car Projects
Topic: Seahawk's MM1 & MM2 Vehicles
Replies: 98
Views: 28739
United States of America

So, I have exported the Moon Rover as .geo in the VCK. Have all textures in .tif format and all the tune files. But what I put in the aud11 and aud22 folder? And WHY no bound file got made by ZM even after I had the 'BOUND' object during the conversion? And WHY does ZM crash instantly when I import...
by mm2mm1fan
Sat Oct 28, 2017 2:51 pm
Forum: Midtown Madness Help
Topic: Memory Issue
Replies: 6
Views: 5039
United States of America

What cars did you use?
by mm2mm1fan
Thu Oct 26, 2017 9:54 pm
Forum: Midtown Madness Cars
Topic: MM1 Monster Truck problem.
Replies: 2
Views: 2621
United States of America

Use Hardware Mode