Search found 934 matches

by CarLuver69
Sun Sep 16, 2012 10:33 am
Forum: Midtown Madness Car Projects
Topic: Franch88's cars conversions
Replies: 2635
Views: 216348

Can you do some American Muscle next?
by CarLuver69
Thu Sep 13, 2012 8:52 pm
Forum: Midtown Madness Car Projects
Topic: Jorge14's Convertions
Replies: 358
Views: 31117

Jelly, your work is friggin awesome! I love your realistic dashboards!
by CarLuver69
Thu Sep 13, 2012 5:42 pm
Forum: Midtown Madness Car Projects
Topic: Jorge14's Convertions
Replies: 358
Views: 31117

The Monaco looks absolutely amazing in-game. Please don't give it shit handling and sounds that don't belong...
by CarLuver69
Thu Sep 13, 2012 4:51 am
Forum: Midtown Madness Cars
Topic: Bloodhound SSC
Replies: 16
Views: 1505

I hate to disappoint you but that Bloodhound model you found is too high-poly even if we could get it into a format we could read. It's so detailed it would probably blow MM2 up (well not really, but it would make MM2 crash).

Sorry to say but this probably won't happen.
by CarLuver69
Thu Sep 13, 2012 4:10 am
Forum: Midtown Madness Car Projects
Topic: e-cobra's vehicles
Replies: 489
Views: 64029

When you're totally done, send me the files and I'll whip you up some damage textures!
by CarLuver69
Wed Sep 12, 2012 10:57 pm
Forum: Midtown Madness Car Projects
Topic: e-cobra's vehicles
Replies: 489
Views: 64029

How do your textures work on the bus? Is it just a flat color or is it on a texture sheet like default cars?
by CarLuver69
Wed Sep 12, 2012 7:57 am
Forum: Midtown Madness Car Projects
Topic: e-cobra's vehicles
Replies: 489
Views: 64029

Just to clarify, your texture sizes don't have to be perfect squares (128X128 / 256X256) they can be rectangles such as 256X128, it's just that the sizes themselves need to be square/multiple of 2. Accepted sizes include 16, 32, 64, 128, 256, 512, 1024, 2048...you absolutely under no circumstances c...
by CarLuver69
Mon Sep 10, 2012 4:06 am
Forum: Midtown Madness Cars
Topic: Bloodhound SSC
Replies: 16
Views: 1505

Nobody takes requests.
by CarLuver69
Sat Sep 08, 2012 9:58 am
Forum: Midtown Madness Cars
Topic: Team MM2X VW New Beetle RSi
Replies: 6
Views: 659

Franch, it was kluvo2 who requested it through the Facebook page.
by CarLuver69
Fri Sep 07, 2012 10:50 am
Forum: Midtown Madness Cars
Topic: Team MM2X VW New Beetle RSi
Replies: 6
Views: 659

Team MM2X VW New Beetle RSi

I took a request the other day and it was to create MM2X themed RSi. Here is the result: https://sphotos-a.xx.fbcdn.net/hphotos-snc7/292953_440000389376047_600603843_n.jpg https://sphotos-a.xx.fbcdn.net/hphotos-snc6/249627_440000402709379_1451215258_n.jpg https://sphotos-a.xx.fbcdn.net/hphotos-ash4/...
by CarLuver69
Wed Sep 05, 2012 8:57 am
Forum: Midtown Madness Mods
Topic: Police Madness
Replies: 50
Views: 5978

To anyone who doesn't know RF personally, this guy loves to jump between a bajillion different projects at a time. :P
by CarLuver69
Tue Sep 04, 2012 9:10 am
Forum: Midtown Madness General
Topic: MM2 Text Font
Replies: 3
Views: 509

Arial, Arial Bold, and Gill Sans MT are the ones used.
by CarLuver69
Sun Aug 26, 2012 10:46 pm
Forum: Midtown Madness Mods
Topic: MM1 + MM2 colors pack
Replies: 355
Views: 33039

Bright Blue Metallic looks pinkish. Doesn't really fit well. I made a paintjob last night for the New Beetle, maybe you're interested in it?

Image

I call it - Midnight Blue. One of my favorite colors for the New Beetle ever. Saw one in real life and had to have it in MM2.
by CarLuver69
Sat Aug 25, 2012 2:59 am
Forum: Midtown Madness General
Topic: MM2 for iPhone
Replies: 7
Views: 932

There were things bugging me about the page, so I cleaned it up. So many references to Hong Kong it disgusts me. I also removed a bunch of other stuff including that stupid iPhone version NOBODY can validate. You can thank me later.
by CarLuver69
Thu Jul 12, 2012 12:46 am
Forum: Midtown Madness General
Topic: A question to you guys
Replies: 34
Views: 2715

I think we've sucked every last bit out of the Midtown Madness series. It's time for a new game...